Moved network code to a separate component

I think I did some minor fix(es)
This commit is contained in:
Gabriel Tofvesson 2017-09-29 01:24:08 +02:00
parent 2553cb15c0
commit e93f1e7a95
8 changed files with 518 additions and 496 deletions

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@ -139,13 +139,14 @@
<ItemGroup>
<ClInclude Include="ArchAbstract.h" />
<ClInclude Include="Crypto.h" />
<ClInclude Include="Net.h" />
<ClInclude Include="Tools.h" />
<ClInclude Include="Support.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Crypto.cpp" />
<ClCompile Include="Net.cpp" />
<ClCompile Include="Support.cpp" />
<ClCompile Include="Test.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

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@ -27,6 +27,9 @@
<ClInclude Include="Tools.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Net.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Crypto.cpp">
@ -35,7 +38,7 @@
<ClCompile Include="Support.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Test.cpp">
<ClCompile Include="Net.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>

398
CPPTools/Net.cpp Normal file
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@ -0,0 +1,398 @@
#include "Net.h"
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <windows.h>
#include <ws2tcpip.h>
namespace IO {
bool connected(SOCKET sock)
{
char buf;
int err = recv(sock, &buf, 1, MSG_PEEK);
if (err == SOCKET_ERROR)
{
if (WSAGetLastError() != WSAEWOULDBLOCK)
{
return false;
}
}
return true;
}
bool cryptoLevelsAreCompatible(CryptoLevel l1, CryptoLevel l2) {
return !(((l1 == CryptoLevel::None) && (l2 == CryptoLevel::Force)) || ((l2 == CryptoLevel::None) && (l1 == CryptoLevel::Force)));
}
char* __cdecl readSparse(std::vector<char>* sparse, ulong_64b rSize, bool pop = true) {
if (sparse->size() < rSize) throw new _exception(); // This should never happen if function is used correctly
char* c = new char[rSize];
for (ulong_64b b = 0; b < rSize; ++b) c[b] = sparse->at(b);
if (pop) sparse->erase(sparse->begin(), sparse->begin() + rSize);
return c;
}
bool hasFullMessage(std::vector<char> *sparse) {
if (sparse->size() < sizeof(ulong_64b)) return false;
ulong_64b size = 0;
char* c = readSparse(sparse, sizeof(ulong_64b), false);
memcpy(&size, c, sizeof(ulong_64b));
delete[] c;
return sparse->size() >= (size + sizeof(ulong_64b));
}
void NetClient::sharedSetup() {
if (preferEncrypted != CryptoLevel::None) keys = Crypto::RSA::rsa_gen_keys();
packets = new std::vector<Packet>();
sparse = new std::vector<char>();
outPacketBuf = new std::vector<Packet>();
_open = true;
canWrite = true;
evt = nullptr;
char cryptoPref = static_cast<char>(preferEncrypted);
if (send(_socket, &cryptoPref, 1, 0) == SOCKET_ERROR) throw new _exception(); // Cannot establish connection :(
if (!noThread) listener = std::thread([](NetClient& cli) { while (cli._open) { cli.update(); Sleep(25); } }, std::ref(*this)); // Setup separate thread for reading new data
}
NetClient::NetClient(char* ipAddr, char* port, CryptoLevel preferEncrypted) :
commTime(time(nullptr)), preferEncrypted(preferEncrypted), startNegotiate(false)
{
_socket = INVALID_SOCKET;
this->noThread = false;
WSADATA wsaData;
int iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0) throw new _exception();
struct addrinfo *result = NULL, *ptr = NULL, hints;
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
iResult = getaddrinfo(ipAddr, port, &hints, &result);
if (iResult) throw new _exception();
for (ptr = result; ptr != NULL; ptr = ptr->ai_next) {
// Create a SOCKET for connecting to server
_socket = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
if (_socket == INVALID_SOCKET) {
throw new _exception();
}
// Connect to server.
iResult = connect(_socket, ptr->ai_addr, (int)ptr->ai_addrlen);
if (iResult == SOCKET_ERROR) {
closesocket(_socket);
_socket = INVALID_SOCKET;
continue;
}
break;
}
freeaddrinfo(result);
if (_socket == INVALID_SOCKET) throw new _exception();
sharedSetup();
}
NetClient::NetClient(SOCKET wrap, bool noThread, Crypto::RSA::KeyData& keys, CryptoLevel preferEncrypted, bool startNegotiate) :
commTime(time(nullptr)), preferEncrypted(preferEncrypted), startNegotiate(startNegotiate)
{
_socket = wrap;
this->noThread = noThread;
sharedSetup();
}
NetClient::~NetClient() {
packets->clear();
delete packets;
sparse->clear();
delete sparse;
if (isOpen()) close();
}
bool NetClient::close() {
bool result = !_open;
_open = false;
result &= (SOCKET_ERROR == shutdown(_socket, SD_BOTH));
closesocket(_socket);
return result;
}
void NetClient::closeWrite() {
shutdown(_socket, SD_SEND);
canWrite = false;
}
bool NetClient::_write(char* message, ulong_64b size) {
int i;
char* c = new char[sizeof(ulong_64b)];
memcpy(c, &size, sizeof(ulong_64b));
for (ulong_64b wIdx = 0; wIdx < sizeof(ulong_64b); ++wIdx) {
if ((i = send(_socket, c + wIdx, 1, 0)) == SOCKET_ERROR) return false;
else if (i == 0) --wIdx;
}
for (ulong_64b wIdx = 0; wIdx < size; ++wIdx) {
if ((i = send(_socket, message + wIdx, 1, 0)) == SOCKET_ERROR) return false;
else if (i == 0) --wIdx;
}
return true;
}
bool NetClient::write(void* message, ulong_64b size) {
if (firstMessage) {
Packet p;
p.message = (char*)message;
p.size = size;
outPacketBuf->push_back(p);
return true;
}
if (!canWrite) return false;
char* msg = encrypted ? Crypto::full_auto_encrypt(message, size, pK, &size) : (char*)message;
_write(msg, size);
if (encrypted) delete[] msg;
return true;
}
bool NetClient::write(char* message) { return write(message, strlen(message)); }
bool NetClient::writeBufferedPackets() {
for (size_t t = 0; t < outPacketBuf->size(); ++t) if (!write(outPacketBuf->at(t).message, outPacketBuf->at(t).size)) { delete outPacketBuf; return false; };
delete outPacketBuf;
return true;
}
Packet NetClient::read() {
if (packets->size() != 0) {
Packet p = packets->at(0);
packets->erase(packets->begin(), packets->begin() + 1); // Delete first buffered packet
return p;
}
throw new _exception(); // No packets available!
}
void NetClient::setEventHandler(std::function<void(NetClient*, Packet)> _ev) {
evt = _ev;
// Process unhandled packets
if (evt != nullptr)
for (size_t t = packets->size(); t > 0; --t) {
Packet p = packets->at(t - 1);
packets->pop_back();
evt(this, p);
}
}
bool NetClient::isEncrypted() { return encrypted; }
void NetClient::update() {
if (!connected(_socket)) {
_open = false;
close();
return;
}
int iResult = 0, rdErr;
unsigned long rCount;
rdErr = ioctlsocket(_socket, FIONREAD, &rCount);
if (rdErr == SOCKET_ERROR) throw new _exception(); // Error using socket :(
if (rCount > 0) {
iResult = recv(_socket, rBuf, BUFSIZE, 0);
if (iResult > 0)
for (int i = 0; i < iResult; ++i)
if (sparse->size() < BUF_2_MAX)
sparse->push_back(rBuf[i]); // Drop anything over the absolute max
}
while (!firstMessage && hasFullMessage(sparse)) {
Packet p;
char* size = readSparse(sparse, sizeof(ulong_64b));
memcpy(&p.size, size, sizeof(ulong_64b));
delete[] size;
p.message = readSparse(sparse, p.size);
if (encrypted) p.message = Crypto::full_auto_decrypt(p.message, keys.privKey, &p.size);
if (evt == nullptr) packets->push_back(p);
else evt(this, p); // Notify event handler of a new packet
}
if (iResult > 0) {
if (firstMessage) {
if (!fm_neg_hasLevel && sparse->size() >= 1) {
fm_neg_hasLevel = true;
char* readCrypt = readSparse(sparse, 1);
CryptoLevel lvl = static_cast<CryptoLevel>(*readCrypt);
free(readCrypt);
if (cryptoLevelsAreCompatible(lvl, preferEncrypted)) {
// Determine whether or not to use encryption
encrypted = (preferEncrypted == CryptoLevel::Force) || (lvl == CryptoLevel::Force) || ((preferEncrypted == CryptoLevel::Prefer) && (lvl == CryptoLevel::Prefer));
if (!encrypted) {
firstMessage = false; // We're done here. No need to try to get a public key for an unencrypted channel
writeBufferedPackets();
}
else {
ulong_64b size;
char* c = Crypto::RSA::serializeKey(keys.publKey, &size);
_write(c, size); // This shouldn't be encrypted
delete[] c;
}
}
else throw new _exception(); // Incompatible cryptographic requirements!
}
if (fm_neg_hasLevel && !fm_neg_hasSize && encrypted && sparse->size() >= sizeof(ulong_64b)) {
fm_neg_hasSize = true;
char* readSize = readSparse(sparse, sizeof(ulong_64b));
fm_neg_size = 0;
memcpy(&fm_neg_size, readSize, sizeof(ulong_64b));
free(readSize);
}
if (fm_neg_hasSize && sparse->size() >= fm_neg_size) {
char* msg = readSparse(sparse, fm_neg_size);
CryptoPP::StringSource src((const byte*)msg, fm_neg_size, true);
pK.Load(src);
firstMessage = false;
writeBufferedPackets();
}
}
}
else if (iResult < 0 && _open) {
_open = false;
close();
}
}
bool NetClient::isOpen() { return _open; }
void NetClient::setOnDestroy(std::function<void()> call) { onDestroy = call; }
ulong_64b NetClient::available() { return packets->size(); }
bool NetServer::close() {
if (!_open) return false;
_open = false;
for (ulong_64b t = clients->size(); t > 0; --t) {
NetClient* s = clients->at(t - 1);
s->close();
clients->pop_back();
delete s;
}
return true;
}
NetServer::NetServer(char* port, std::function<bool(NetClient*)> f = nullptr, CryptoLevel pref = CryptoLevel::None) : pref(pref) {
if (pref != CryptoLevel::None) keys = Crypto::RSA::rsa_gen_keys();
_open = true;
timeoutHandler = NULL;
onDestroy = NULL;
handlers = new std::vector <std::function<bool(NetClient*)>>();
if (f != NULL) handlers->push_back(f);
clients = new std::vector<NetClient*>();
clientListener = std::thread([this, port]() {
SOCKET _server;
WSADATA wsaData;
int iResult;
struct addrinfo *result = NULL;
struct addrinfo hints;
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0) throw new _exception();
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
// Resolve the server address and port
iResult = getaddrinfo(NULL, port, &hints, &result);
if (iResult) {
throw new _exception();
}
// Create a SOCKET for connecting to server
_server = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if (_server == INVALID_SOCKET) {
freeaddrinfo(result);
throw new _exception();
}
// Setup the TCP listening socket
iResult = bind(_server, result->ai_addr, (int)result->ai_addrlen);
if (iResult == SOCKET_ERROR) {
freeaddrinfo(result);
closesocket(_server);
throw new _exception(); // Can't be fucked to deal with errors
}
if (listen(_server, 20) == SOCKET_ERROR) { // 20 is the backlog amount, i.e. amount of connections Windows will accept if program is busy and can't accept atm.
closesocket(_server);
throw new _exception();
}
timeval t;
t.tv_sec = 0;
t.tv_usec = 5000;
do {
fd_set connecting;
connecting.fd_count = 1;
connecting.fd_array[0] = _server;
int i = select(NULL, &connecting, NULL, NULL, &t); // Check for new clients
if (i == SOCKET_ERROR) {
throw new _exception();
}
if (connecting.fd_count > 0) { // This checks if any new clients are tryig to connect. If not, don't block to await one; just continue to update clients
SOCKET client = accept(_server, NULL, NULL);
if (client == INVALID_SOCKET) {
closesocket(_server);
if (_open) throw new _exception();
else break;
}
NetClient* cli = new NetClient(client, true, keys, this->pref, false);
clients->push_back(cli);
for (ulong_64b t = 0; t < handlers->size(); ++t)
if (handlers->at(t)(cli))
break;
}
updateClients();
} while (_open);
closesocket(_server);
close();
});
}
NetServer::~NetServer() {
if (_open) close();
handlers->clear();
delete handlers;
clients->clear();
delete clients;
onDestroy();
}
void NetServer::addHandler(std::function<bool(NetClient*)> evtH) {
handlers->push_back(evtH);
}
void NetServer::clearHandlers() {
handlers->clear();
}
void NetServer::updateClients() {
for (ulong_64b t = clients->size(); t > 0; --t) {
NetClient* c = clients->at(t - 1);
if (!c->isOpen() || (timeoutHandler != NULL && !timeoutHandler(c))) {
clients->erase(clients->begin() + t - 1, clients->begin() + t);
c->close();
}
else c->update();
}
}
CryptoLevel NetServer::getCryptoPreference() { return pref; }
bool NetServer::isOpen() { return _open; }
void NetServer::setOnDestroy(std::function<void()> call) { onDestroy = call; }
}

112
CPPTools/Net.h Normal file
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@ -0,0 +1,112 @@
#pragma once
#ifndef _NET_H
#define _NET_H
#ifdef _NET_SMALL_BUF
#define BUFSIZE 512
#define BUF_2_MAX 2048
#else
#define BUFSIZE 16384
#define BUF_2_MAX 16384
#endif
#define WIN32_LEAN_AND_MEAN
#include "Crypto.h"
#include "ArchAbstract.h"
#include <winsock2.h>
#include <vector>
#include <thread>
#include <functional>
namespace IO {
enum CryptoLevel { None, Prefer, Force };
struct Packet {
ulong_64b size;
char* message;
};
class NetServer;
class NetClient {
friend class NetServer; // Allow NetServer to access all members of NetClient
private:
volatile bool _open; // Whether or not connection is open
bool canWrite; // Whether or not writing to peer is possible
bool noThread; // Whether or not reading incoming data should be / is being done in a separate thread
char rBuf[BUFSIZE]; // Recieve buffer
CryptoLevel preferEncrypted = CryptoLevel::None;// Whether or not the socket should attempt to request an encrypted channel
bool encrypted = false; // Whether or not negotiation determined the use of an encrypted channel
bool firstMessage = true; // Whether or not negotiation has yet ocurred
ulong_64b fm_neg_size;
bool fm_neg_hasLevel = false;
bool fm_neg_hasSize = false;
bool startNegotiate = false;
std::vector<char>* sparse;
std::vector<Packet>* outPacketBuf;
Crypto::RSA::KeyData keys; // Client's keysets (if using encryption)
CryptoPP::RSAFunction pK; // Remote host's public key (if using encryption)
NetClient(SOCKET, bool, CryptoLevel, bool);// Special setup constructor
NetClient(SOCKET, bool, Crypto::RSA::KeyData&, CryptoLevel = CryptoLevel::None, bool = false);// Create wrapper for existing socket
void sharedSetup(); // Setup function for all constructor
bool _write(char*, ulong_64b); // Internal write function. Doesn't do any of the fancy auto encryption: just raw write...
bool writeBufferedPackets(); // Flushes and deletes buffer
void update(); // Read incoming data and store in buffers
protected:
std::thread listener; // Incoming data listener (optional)
SOCKET _socket; // Underlying socket used for communication
std::vector<Packet>* packets; // Basically a set containing a backlog of unprocessed data. Will oly be used if event handler doesn't exist
std::function<void(NetClient*, Packet)> evt; // New data event handler
std::function<void()> onDestroy; // Event handler called when NetClient object is destroyed
public:
time_t commTime; // Latest time a transaction occurred
std::vector<char*> associatedData;
NetClient(char* ipAddr, char* port, CryptoLevel = CryptoLevel::None);// Standard constructor for creating connection
~NetClient();
bool close();
void closeWrite();
bool isEncrypted();
size_t getBOPCount(); // Should return the amount of buffered packets to be sent to server
bool write(void* message, ulong_64b size);
bool write(char* message);
Packet read();
void setEventHandler(std::function<void(NetClient*, Packet)>); // Register a callback that is guaranteed to be called when the socket has at least one unprocessed packet
void setOnDestroy(std::function<void()>);
bool isOpen();
ulong_64b available();
};
class NetServer {
friend class NetClient;
private:
CryptoLevel pref;
Crypto::RSA::KeyData keys; // Server's keysets (if using encryption)
std::function<void()> onDestroy;
volatile bool _open;
void updateClients();
protected:
std::thread clientListener;
std::vector<std::function<bool(NetClient*)>>* handlers;
std::vector<NetClient*>* clients;
public:
std::function<bool(NetClient*)> timeoutHandler;
NetServer(char* port, std::function<bool(NetClient*)>, CryptoLevel);
~NetServer();
bool isOpen();
CryptoLevel getCryptoPreference();
void addHandler(std::function<bool(NetClient*)>);
void clearHandlers();
void setOnDestroy(std::function<void()>);
bool close();
};
}
#endif

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@ -118,376 +118,4 @@ namespace Tools {
for (size_t t = strlen(c); t > 0; --t) if (!isDigit(c[t - 1])) return false;
return true;
}
}
namespace IO {
bool cryptoLevelsAreCompatible(CryptoLevel l1, CryptoLevel l2) {
return !(((l1 == CryptoLevel::None) && (l2 == CryptoLevel::Force)) || ((l2 == CryptoLevel::None) && (l1 == CryptoLevel::Force)));
}
char* __cdecl readSparse(std::vector<char>* sparse, ulong_64b rSize, bool pop = true) {
if (sparse->size() < rSize) throw new _exception(); // This should never happen if function is used correctly
char* c = new char[rSize];
for (ulong_64b b = 0; b < rSize; ++b) c[b] = sparse->at(b);
if(pop) sparse->erase(sparse->begin(), sparse->begin() + rSize);
return c;
}
bool hasFullMessage(std::vector<char> *sparse) {
if (sparse->size() < sizeof(ulong_64b)) return false;
ulong_64b size = 0;
char* c = readSparse(sparse, sizeof(ulong_64b), false);
memcpy(&size, c, sizeof(ulong_64b));
delete[] c;
return sparse->size() >= (size + sizeof(ulong_64b));
}
void NetClient::sharedSetup() {
if (preferEncrypted != CryptoLevel::None) keys = Crypto::RSA::rsa_gen_keys();
packets = new std::vector<Packet>();
sparse = new std::vector<char>();
outPacketBuf = new std::vector<Packet>();
_open = true;
canWrite = true;
evt = nullptr;
char cryptoPref = static_cast<char>(preferEncrypted);
if(send(_socket, &cryptoPref, 1, 0)==SOCKET_ERROR) throw new _exception(); // Cannot establish connection :(
//_write(&cryptoPref, 1);
if (!noThread) listener = std::thread([this]() { while(_open) { update(); Sleep(25); } }); // Setup separate thread for reading new data
}
NetClient::NetClient(char* ipAddr, char* port, CryptoLevel preferEncrypted) :
commTime(time(nullptr)), preferEncrypted(preferEncrypted), startNegotiate(false)
{
_socket = INVALID_SOCKET;
this->noThread = false;
WSADATA wsaData;
int iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0) throw new _exception();
struct addrinfo *result = NULL, *ptr = NULL, hints;
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
iResult = getaddrinfo(ipAddr, port, &hints, &result);
if (iResult) throw new _exception();
for (ptr = result; ptr != NULL; ptr = ptr->ai_next) {
// Create a SOCKET for connecting to server
_socket = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
if (_socket == INVALID_SOCKET) {
throw new _exception();
}
// Connect to server.
iResult = connect(_socket, ptr->ai_addr, (int)ptr->ai_addrlen);
if (iResult == SOCKET_ERROR) {
closesocket(_socket);
_socket = INVALID_SOCKET;
continue;
}
break;
}
freeaddrinfo(result);
if (_socket == INVALID_SOCKET) throw new _exception();
sharedSetup();
}
NetClient::NetClient(SOCKET wrap, bool noThread, Crypto::RSA::KeyData& keys, CryptoLevel preferEncrypted, bool startNegotiate) :
commTime(time(nullptr)), preferEncrypted(preferEncrypted), startNegotiate(startNegotiate)
{
_socket = wrap;
this->noThread = noThread;
sharedSetup();
}
NetClient::~NetClient() {
packets->clear();
delete packets;
sparse->clear();
delete sparse;
if (isOpen()) close();
}
bool NetClient::close() {
bool result = !_open;
_open = false;
result &= (SOCKET_ERROR==shutdown(_socket, SD_BOTH));
closesocket(_socket);
return result;
}
void NetClient::closeWrite() {
shutdown(_socket, SD_SEND);
canWrite = false;
}
bool NetClient::_write(char* message, ulong_64b size) {
int i;
char* c = new char[sizeof(ulong_64b)];
memcpy(c, &size, sizeof(ulong_64b));
for (ulong_64b wIdx = 0; wIdx < sizeof(ulong_64b); ++wIdx) {
if ((i = send(_socket, c + wIdx, 1, 0)) == SOCKET_ERROR) return false;
else if (i == 0) --wIdx;
}
for (ulong_64b wIdx = 0; wIdx < size; ++wIdx) {
if ((i = send(_socket, message + wIdx, 1, 0)) == SOCKET_ERROR) return false;
else if (i == 0) --wIdx;
}
return true;
}
bool NetClient::write(void* message, ulong_64b size) {
if (firstMessage) {
Packet p;
p.message = (char*)message;
p.size = size;
outPacketBuf->push_back(p);
return true;
}
if (!canWrite) return false;
char* msg = encrypted?Crypto::full_auto_encrypt(message, size, pK, &size):(char*)message;
_write(msg, size);
if (encrypted) delete[] msg;
return true;
}
bool NetClient::write(char* message) { return write(message, strlen(message)); }
bool NetClient::writeBufferedPackets() {
for (size_t t = 0; t < outPacketBuf->size(); ++t) if (!write(outPacketBuf->at(t).message, outPacketBuf->at(t).size)) { delete outPacketBuf; return false; };
delete outPacketBuf;
return true;
}
Packet NetClient::read() {
if (packets->size() != 0) {
Packet p = packets->at(0);
packets->erase(packets->begin(), packets->begin()+1); // Delete first buffered packet
return p;
}
throw new _exception(); // No packets available!
}
void NetClient::setEventHandler(std::function<void(NetClient*, Packet)> _ev) {
evt = _ev;
// Process unhandled packets
if (evt != nullptr)
for (size_t t = packets->size(); t > 0; --t) {
Packet p = packets->at(t - 1);
packets->pop_back();
evt(this, p);
}
}
bool NetClient::isEncrypted() { return encrypted; }
void NetClient::update() {
int iResult = 0;
unsigned long rCount;
int rdErr = ioctlsocket(_socket, FIONREAD, &rCount);
if (rdErr == SOCKET_ERROR) throw new _exception(); // Error using socket :(
if (rCount > 0) {
iResult = recv(_socket, rBuf, BUFSIZE, 0);
if (iResult > 0)
for (int i = 0; i < iResult; ++i)
if (sparse->size() < BUF_2_MAX)
sparse->push_back(rBuf[i]); // Drop anything over the absolute max
}
while (!firstMessage && hasFullMessage(sparse)) {
Packet p;
char* size = readSparse(sparse, sizeof(ulong_64b));
memcpy(&p.size, size, sizeof(ulong_64b));
delete[] size;
p.message = readSparse(sparse, p.size);
if (encrypted) p.message = Crypto::full_auto_decrypt(p.message, keys.privKey, &p.size);
if(evt==nullptr) packets->push_back(p);
else evt(this, p); // Notify event handler of a new packet
}
if (iResult > 0) {
if (firstMessage) {
if (!fm_neg_hasLevel && sparse->size() >= 1) {
fm_neg_hasLevel = true;
char* readCrypt = readSparse(sparse, 1);
CryptoLevel lvl = static_cast<CryptoLevel>(*readCrypt);
free(readCrypt);
if (cryptoLevelsAreCompatible(lvl, preferEncrypted)) {
// Determine whether or not to use encryption
encrypted = (preferEncrypted == CryptoLevel::Force) || (lvl == CryptoLevel::Force) || ((preferEncrypted == CryptoLevel::Prefer) && (lvl == CryptoLevel::Prefer));
if (!encrypted) {
firstMessage = false; // We're done here. No need to try to get a public key for an unencrypted channel
writeBufferedPackets();
}
else {
ulong_64b size;
char* c = Crypto::RSA::serializeKey(keys.publKey, &size);
_write(c, size); // This shouldn't be encrypted
delete[] c;
}
}
else throw new _exception(); // Incompatible cryptographic requirements!
}
if (fm_neg_hasLevel && !fm_neg_hasSize && encrypted && sparse->size() >= sizeof(ulong_64b)) {
fm_neg_hasSize = true;
char* readSize = readSparse(sparse, sizeof(ulong_64b));
fm_neg_size = 0;
memcpy(&fm_neg_size, readSize, sizeof(ulong_64b));
free(readSize);
}
if (fm_neg_hasSize && sparse->size() >= fm_neg_size) {
char* msg = readSparse(sparse, fm_neg_size);
CryptoPP::StringSource src((const byte*)msg, fm_neg_size, true);
pK.Load(src);
firstMessage = false;
writeBufferedPackets();
}
}
}else if (iResult < 0 && _open) {
_open = false;
close();
}
}
bool NetClient::isOpen() { return _open; }
void NetClient::setOnDestroy(std::function<void()> call) { onDestroy = call; }
ulong_64b NetClient::available() { return packets->size(); }
bool NetServer::close() {
if (!_open) return false;
_open = false;
for (ulong_64b t = clients->size(); t > 0; --t) {
NetClient* s = clients->at(t-1);
s->close();
clients->pop_back();
delete s;
}
return true;
}
NetServer::NetServer(char* port, std::function<bool(NetClient*)> f=nullptr, CryptoLevel pref=CryptoLevel::None) : pref(pref) {
if (pref != CryptoLevel::None) keys = Crypto::RSA::rsa_gen_keys();
_open = true;
timeoutHandler = NULL;
onDestroy = NULL;
handlers = new std::vector <std::function<bool(NetClient*)>>();
if (f != NULL) handlers->push_back(f);
clients = new std::vector<NetClient*>();
clientListener = std::thread([this, port]() {
SOCKET _server;
WSADATA wsaData;
int iResult;
struct addrinfo *result = NULL;
struct addrinfo hints;
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != 0) throw new _exception();
ZeroMemory(&hints, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
hints.ai_flags = AI_PASSIVE;
// Resolve the server address and port
iResult = getaddrinfo(NULL, port, &hints, &result);
if (iResult) {
throw new _exception();
}
// Create a SOCKET for connecting to server
_server = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if (_server == INVALID_SOCKET) {
freeaddrinfo(result);
throw new _exception();
}
// Setup the TCP listening socket
iResult = bind(_server, result->ai_addr, (int)result->ai_addrlen);
if (iResult == SOCKET_ERROR) {
freeaddrinfo(result);
closesocket(_server);
throw new _exception(); // Can't be fucked to deal with errors
}
if (listen(_server, 20) == SOCKET_ERROR) { // 20 is the backlog amount, i.e. amount of connections Windows will accept if program is busy and can't accept atm.
closesocket(_server);
throw new _exception();
}
timeval t;
t.tv_sec = 0;
t.tv_usec = 5000;
do {
fd_set connecting;
connecting.fd_count = 1;
connecting.fd_array[0] = _server;
int i = select(NULL, &connecting, NULL, NULL, &t); // Check for new clients
if (i == SOCKET_ERROR) {
throw new _exception();
}
if (connecting.fd_count > 0) { // This checks if any new clients are tryig to connect. If not, don't block to await one; just continue to update clients
SOCKET client = accept(_server, NULL, NULL);
if (client == INVALID_SOCKET) {
closesocket(_server);
if (_open) throw new _exception();
else break;
}
NetClient* cli = new NetClient(client, true, keys, this->pref, false);
clients->push_back(cli);
for (ulong_64b t = 0; t < handlers->size(); ++t)
if (handlers->at(t)(cli))
break;
}
updateClients();
} while (_open);
closesocket(_server);
close();
});
}
NetServer::~NetServer() {
if (_open) close();
handlers->clear();
delete handlers;
clients->clear();
delete clients;
onDestroy();
}
void NetServer::addHandler(std::function<bool(NetClient*)> evtH) {
handlers->push_back(evtH);
}
void NetServer::clearHandlers() {
handlers->clear();
}
void NetServer::updateClients() {
for (ulong_64b t = clients->size(); t > 0; --t) {
NetClient* c = clients->at(t-1);
if (!c->isOpen() || (timeoutHandler != NULL && !timeoutHandler(c))) {
clients->erase(clients->begin() + t - 1, clients->begin() + t);
c->close();
}
else c->update();
}
}
CryptoLevel NetServer::getCryptoPreference() { return pref; }
bool NetServer::isOpen() { return _open; }
void NetServer::setOnDestroy(std::function<void()> call) { onDestroy = call; }
}

View File

@ -3,27 +3,8 @@
#ifndef _SUPPORT_H
#define _SUPPORT_H
#ifdef _SUPPORT_SMALL_BUF
#define BUFSIZE 512
#define BUF_2_MAX 2048
#else
#define BUFSIZE 16384
#define BUF_2_MAX 16384
#endif
#define WIN32_LEAN_AND_MEAN
#include "ArchAbstract.h"
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>
#include <vector>
#include <thread>
#include <functional>
#include <time.h>
#include "Crypto.h"
@ -46,89 +27,4 @@ namespace Tools {
bool isIP(char* c);
}
namespace IO {
enum CryptoLevel { None, Prefer, Force };
struct Packet {
ulong_64b size;
char* message;
};
class NetServer;
class NetClient {
friend class NetServer; // Allow NetServer to access all members of NetClient
private:
volatile bool _open; // Whether or not connection is open
bool canWrite; // Whether or not writing to peer is possible
bool noThread; // Whether or not reading incoming data should be / is being done in a separate thread
char rBuf[BUFSIZE]; // Recieve buffer
CryptoLevel preferEncrypted = CryptoLevel::None;// Whether or not the socket should attempt to request an encrypted channel
bool encrypted = false; // Whether or not negotiation determined the use of an encrypted channel
bool firstMessage = true; // Whether or not negotiation has yet ocurred
ulong_64b fm_neg_size;
bool fm_neg_hasLevel = false;
bool fm_neg_hasSize = false;
bool startNegotiate = false;
std::vector<char>* sparse;
std::vector<Packet>* outPacketBuf;
Crypto::RSA::KeyData keys; // Client's keysets (if using encryption)
CryptoPP::RSAFunction pK; // Remote host's public key (if using encryption)
NetClient(SOCKET, bool, CryptoLevel, bool);// Special setup constructor
NetClient(SOCKET, bool, Crypto::RSA::KeyData&, CryptoLevel = CryptoLevel::None, bool = false);// Create wrapper for existing socket
void sharedSetup(); // Setup function for all constructor
bool _write(char*, ulong_64b); // Internal write function. Doesn't do any of the fancy auto encryption: just raw write...
bool writeBufferedPackets(); // Flushes and deletes buffer
void update(); // Read incoming data and store in buffers
protected:
std::thread listener; // Incoming data listener (optional)
SOCKET _socket; // Underlying socket used for communication
std::vector<Packet>* packets; // Basically a set containing a backlog of unprocessed data. Will oly be used if event handler doesn't exist
std::function<void(NetClient*, Packet)> evt; // New data event handler
std::function<void()> onDestroy; // Event handler called when NetClient object is destroyed
public:
time_t commTime; // Latest time a transaction occurred
std::vector<char*> associatedData;
NetClient(char* ipAddr, char* port, CryptoLevel = CryptoLevel::None);// Standard constructor for creating connection
~NetClient();
bool close();
void closeWrite();
bool isEncrypted();
size_t getBOPCount(); // Should return the amount of buffered packets to be sent to server
bool write(void* message, ulong_64b size);
bool write(char* message);
Packet read();
void setEventHandler(std::function<void(NetClient*, Packet)>); // Register a callback that is guaranteed to be called when the socket has at least one unprocessed packet
void setOnDestroy(std::function<void()>);
bool isOpen();
ulong_64b available();
};
class NetServer {
friend class NetClient;
private:
CryptoLevel pref;
Crypto::RSA::KeyData keys; // Server's keysets (if using encryption)
std::function<void()> onDestroy;
volatile bool _open;
void updateClients();
protected:
std::thread clientListener;
std::vector<std::function<bool(NetClient*)>>* handlers;
std::vector<NetClient*>* clients;
public:
std::function<bool(NetClient*)> timeoutHandler;
NetServer(char* port, std::function<bool(NetClient*)>, CryptoLevel);
~NetServer();
bool isOpen();
CryptoLevel getCryptoPreference();
void addHandler(std::function<bool(NetClient*)>);
void clearHandlers();
void setOnDestroy(std::function<void()>);
bool close();
};
}
#endif

View File

@ -1,17 +0,0 @@
#include "Support.h"
#include <iostream>
int main() {
std::vector<char>* sparse = new std::vector<char>();
sparse->push_back(1);
sparse->push_back(2);
sparse->push_back(3);
std::cout << sparse->size() << std::endl;
sparse->erase(sparse->begin(), sparse->begin()+sparse->size());
std::cout << sparse->size() << std::endl;
std::cin.ignore();
}

View File

@ -2,4 +2,5 @@
#include "Crypto.h"
#include "Support.h"
#include "ArchAbstract.h"
#include "ArchAbstract.h"
#include "Net.h"