MLAPI API Reference

# NetworkedObject Class

[This is preliminary documentation and is subject to change.]

A component used to identify that a GameObject is networked
Inheritance Hierarchy
System
Object
Object
Component
Behaviour
MonoBehaviour
MLAPI.MonoBehaviours.Core
NetworkedObject

Namespace: MLAPI.MonoBehaviours.Core
Assembly: MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
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    public sealed class NetworkedObject : MonoBehaviour

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The NetworkedObject type exposes the following members.

Constructors

| Name | Description
--- | --- | ---
| NetworkedObject | Initializes a new instance of the NetworkedObject class

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Properties

| Name | Description
--- | --- | ---
| animation | Obsolete. (Inherited from Component.)
| audio | Obsolete. (Inherited from Component.)
| camera | Obsolete. (Inherited from Component.)
| collider | Obsolete. (Inherited from Component.)
| collider2D | Obsolete. (Inherited from Component.)
| constantForce | Obsolete. (Inherited from Component.)
| enabled | (Inherited from Behaviour.)
| gameObject | (Inherited from Component.)
| guiElement | Obsolete. (Inherited from Component.)
| guiText | Obsolete. (Inherited from Component.)
| guiTexture | Obsolete. (Inherited from Component.)
| hideFlags | (Inherited from Object.)
| hingeJoint | Obsolete. (Inherited from Component.)
| isActiveAndEnabled | (Inherited from Behaviour.)
| isLocalPlayer | Gets if the object is the the personal clients player object
| isOwner | Gets if the object is owned by the local player
| isPlayerObject | Gets if this object is a player object
| isPooledObject | Gets if this object is part of a pool
| isSpawned | Gets if the object has yet been spawned across the network
| light | Obsolete. (Inherited from Component.)
| name | (Inherited from Object.)
| NetworkId | Gets the unique ID of this object that is synced across the network
| networkView | Obsolete. (Inherited from Component.)
| OwnerClientId | Gets the clientId of the owner of this NetworkedObject
| particleEmitter | Obsolete. (Inherited from Component.)
| particleSystem | Obsolete. (Inherited from Component.)
| PoolId | Gets the poolId this object is part of
| renderer | Obsolete. (Inherited from Component.)
| rigidbody | Obsolete. (Inherited from Component.)
| rigidbody2D | Obsolete. (Inherited from Component.)
| runInEditMode | (Inherited from MonoBehaviour.)
| tag | (Inherited from Component.)
| transform | (Inherited from Component.)
| useGUILayout | (Inherited from MonoBehaviour.)

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Methods

| Name | Description
--- | --- | ---
| BroadcastMessage(String) | (Inherited from Component.)
| BroadcastMessage(String, Object) | (Inherited from Component.)
| BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.)
| BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.)
| CancelInvoke | (Inherited from MonoBehaviour.)
| CancelInvoke(String) | (Inherited from MonoBehaviour.)
| ChangeOwnership | Changes the owner of the object. Can only be called from server
| CompareTag | (Inherited from Component.)
| Equals | (Inherited from Object.)
| GetComponent(Type) | (Inherited from Component.)
| GetComponent(String) | (Inherited from Component.)
| GetComponent``1 | (Inherited from Component.)
| GetComponentInChildren(Type) | (Inherited from Component.)
| GetComponentInChildren(Type, Boolean) | (Inherited from Component.)
| GetComponentInChildren``1 | (Inherited from Component.)
| GetComponentInChildren``1(Boolean) | (Inherited from Component.)
| GetComponentInParent(Type) | (Inherited from Component.)
| GetComponentInParent``1 | (Inherited from Component.)
| GetComponents(Type) | (Inherited from Component.)
| GetComponents(Type, List Component ) | (Inherited from Component.)
| GetComponents``1 | (Inherited from Component.)
| GetComponents``1(List UMP ) | (Inherited from Component.)
| GetComponentsInChildren(Type) | (Inherited from Component.)
| GetComponentsInChildren(Type, Boolean) | (Inherited from Component.)
| GetComponentsInChildren``1 | (Inherited from Component.)
| GetComponentsInChildren``1(Boolean) | (Inherited from Component.)
| GetComponentsInChildren``1(List UMP ) | (Inherited from Component.)
| GetComponentsInChildren``1(Boolean, List UMP ) | (Inherited from Component.)
| GetComponentsInParent(Type) | (Inherited from Component.)
| GetComponentsInParent(Type, Boolean) | (Inherited from Component.)
| GetComponentsInParent``1 | (Inherited from Component.)
| GetComponentsInParent``1(Boolean) | (Inherited from Component.)
| GetComponentsInParent``1(Boolean, List UMP ) | (Inherited from Component.)
| GetHashCode | (Inherited from Object.)
| GetInstanceID | (Inherited from Object.)
| GetType | (Inherited from Object.)
| Invoke | (Inherited from MonoBehaviour.)
| InvokeRepeating | (Inherited from MonoBehaviour.)
| IsInvoking | (Inherited from MonoBehaviour.)
| IsInvoking(String) | (Inherited from MonoBehaviour.)
| RemoveOwnership | Removes all ownership of an object from any client. Can only be called from server
| SendMessage(String) | (Inherited from Component.)
| SendMessage(String, Object) | (Inherited from Component.)
| SendMessage(String, SendMessageOptions) | (Inherited from Component.)
| SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.)
| SendMessageUpwards(String) | (Inherited from Component.)
| SendMessageUpwards(String, Object) | (Inherited from Component.)
| SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.)
| SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.)
| Spawn | Spawns this GameObject across the network. Can only be called from the Server
| SpawnWithOwnership | Spawns an object across the network with a given owner. Can only be called from server
| StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.)
| StartCoroutine(String) | (Inherited from MonoBehaviour.)
| StartCoroutine(String, Object) | (Inherited from MonoBehaviour.)
| StartCoroutine_Auto | Obsolete. (Inherited from MonoBehaviour.)
| StopAllCoroutines | (Inherited from MonoBehaviour.)
| StopCoroutine(String) | (Inherited from MonoBehaviour.)
| StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.)
| StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.)
| ToString | (Inherited from Object.)

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Fields

| Name | Description
--- | --- | ---
| NetworkedPrefabName | The name of the NetworkedPrefab

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See Also

#### Reference

MLAPI.MonoBehaviours.Core Namespace