MLAPI API Reference

# NetworkingManager Properties

[This is preliminary documentation and is subject to change.]

The NetworkingManager type exposes the following members.

Properties

| Name | Description
--- | --- | ---
| animation | Obsolete. (Inherited from Component.)
| audio | Obsolete. (Inherited from Component.)
| camera | Obsolete. (Inherited from Component.)
| collider | Obsolete. (Inherited from Component.)
| collider2D | Obsolete. (Inherited from Component.)
| ConnectedClients | Gets a dictionary of connected clients
| constantForce | Obsolete. (Inherited from Component.)
| enabled | (Inherited from Behaviour.)
| gameObject | (Inherited from Component.)
| guiElement | Obsolete. (Inherited from Component.)
| guiText | Obsolete. (Inherited from Component.)
| guiTexture | Obsolete. (Inherited from Component.)
| hideFlags | (Inherited from Object.)
| hingeJoint | Obsolete. (Inherited from Component.)
| isActiveAndEnabled | (Inherited from Behaviour.)
| isClient | Gets wheter or not a client is running
| IsClientConnected | Gets if we are connected as a client
| isHost | Gets if we are running as host
| isServer | Gets wheter or not a server is running
| light | Obsolete. (Inherited from Component.)
| MyClientId | The clientId the server calls the local client by, only valid for clients
| name | (Inherited from Object.)
| NetworkTime | A syncronized time, represents the time in seconds since the server application started. Is replicated across all clients
| networkView | Obsolete. (Inherited from Component.)
| particleEmitter | Obsolete. (Inherited from Component.)
| particleSystem | Obsolete. (Inherited from Component.)
| renderer | Obsolete. (Inherited from Component.)
| rigidbody | Obsolete. (Inherited from Component.)
| rigidbody2D | Obsolete. (Inherited from Component.)
| runInEditMode | (Inherited from MonoBehaviour.)
| singleton | The singleton instance of the NetworkingManager
| tag | (Inherited from Component.)
| transform | (Inherited from Component.)
| useGUILayout | (Inherited from MonoBehaviour.)

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See Also

#### Reference

NetworkingManager Class
MLAPI.MonoBehaviours.Core Namespace