
// This file is used by Code Analysis to maintain SuppressMessage 
// attributes that are applied to this project.
// Project-level suppressions either have no target or are given 
// a specific target and scoped to a namespace, type, member, etc.

[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.StartClient")]

[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.StartClientWebsocket")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.StopServer")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.StopClient")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.Update")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.HandleIncomingData(System.UInt32,System.Byte[],System.Int32)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.PassthroughSend(System.UInt32,System.UInt32,System.UInt16,System.Int32,System.Byte[],System.Nullable{System.UInt32},System.Nullable{System.UInt16})")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.Send(System.Collections.Generic.List{System.UInt32},System.String,System.String,System.Byte[],System.Nullable{System.UInt32},System.Nullable{System.UInt16})")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.HandleApproval(System.UInt32,System.Boolean)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.DisconnectClient(System.UInt32)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.Send(System.String,System.String,System.Byte[],System.UInt32,System.Nullable{System.UInt32},System.Nullable{System.UInt16})")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.Send(System.String,System.String,System.Byte[],System.Nullable{System.UInt32},System.Nullable{System.UInt16})")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.Send(System.UInt32[],System.String,System.String,System.Byte[],System.Nullable{System.UInt32},System.Nullable{System.UInt16})")]

[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.MonoBehaviours.Core.NetworkingManager.HandleApproval(System.UInt32,System.Boolean,UnityEngine.Vector3,UnityEngine.Quaternion)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.NetworkingManagerComponents.Core.InternalMessageHandler.HandleConnectionApproved(System.UInt32,System.Byte[],System.Int32)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.NetworkingManagerComponents.Core.InternalMessageHandler.HandleTimeSync(System.UInt32,System.Byte[],System.Int32)")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.NetworkingManagerComponents.Core.InternalMessageHandler.PassthroughSend(System.UInt32,System.UInt32,System.UInt16,System.Int32,System.Byte[],System.Nullable{System.UInt32},System.Nullable{System.UInt16})")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.NetworkingManagerComponents.Core.InternalMessageHandler.Send(System.Collections.Generic.List{System.UInt32},System.String,System.String,System.Byte[],System.Nullable{System.UInt32},System.Nullable{System.UInt16})")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.NetworkingManagerComponents.Core.InternalMessageHandler.Send(System.String,System.String,System.Byte[],System.Nullable{System.UInt32},System.Nullable{System.UInt16})")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.NetworkingManagerComponents.Core.InternalMessageHandler.Send(System.String,System.String,System.Byte[],System.UInt32,System.Nullable{System.UInt32},System.Nullable{System.UInt16})")]
[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "Not supported in Unity Mono version", Scope = "member", Target = "~M:MLAPI.NetworkingManagerComponents.Core.InternalMessageHandler.Send(System.UInt32[],System.String,System.String,System.Byte[],System.Nullable{System.UInt32},System.Nullable{System.UInt16})")]
