NetworkedTransform Class | ![]() |
[This is preliminary documentation and is subject to change.]
Namespace: MLAPI.MonoBehaviours.Prototyping
The NetworkedTransform type exposes the following members.
Name | Description | |
---|---|---|
![]() | NetworkedTransform | Initializes a new instance of the NetworkedTransform class |
Name | Description | |
---|---|---|
![]() | animation | Obsolete. (Inherited from Component.) |
![]() | audio | Obsolete. (Inherited from Component.) |
![]() | camera | Obsolete. (Inherited from Component.) |
![]() | collider | Obsolete. (Inherited from Component.) |
![]() | collider2D | Obsolete. (Inherited from Component.) |
![]() | constantForce | Obsolete. (Inherited from Component.) |
![]() | enabled | (Inherited from Behaviour.) |
![]() | gameObject | (Inherited from Component.) |
![]() | guiElement | Obsolete. (Inherited from Component.) |
![]() | guiText | Obsolete. (Inherited from Component.) |
![]() | guiTexture | Obsolete. (Inherited from Component.) |
![]() | hideFlags | (Inherited from Object.) |
![]() | hingeJoint | Obsolete. (Inherited from Component.) |
![]() | isActiveAndEnabled | (Inherited from Behaviour.) |
![]() | isClient |
Gets if we are executing as client
(Inherited from NetworkedBehaviour.) |
![]() | isHost |
Gets if we are executing as Host, I.E Server and Client
(Inherited from NetworkedBehaviour.) |
![]() | isLocalPlayer |
Gets if the object is the the personal clients player object
(Inherited from NetworkedBehaviour.) |
![]() | isOwner |
Gets if the object is owned by the local player
(Inherited from NetworkedBehaviour.) |
![]() | isServer |
Gets if we are executing as server
(Inherited from NetworkedBehaviour.) |
![]() | light | Obsolete. (Inherited from Component.) |
![]() | name | (Inherited from Object.) |
![]() | networkedObject |
Gets the NetworkedObject that owns this NetworkedBehaviour instance
(Inherited from NetworkedBehaviour.) |
![]() | networkId |
Gets the NetworkId of the NetworkedObject that owns the NetworkedBehaviour instance
(Inherited from NetworkedBehaviour.) |
![]() | networkView | Obsolete. (Inherited from Component.) |
![]() | ownerClientId |
Gets the clientId that owns the NetworkedObject
(Inherited from NetworkedBehaviour.) |
![]() | particleEmitter | Obsolete. (Inherited from Component.) |
![]() | particleSystem | Obsolete. (Inherited from Component.) |
![]() | renderer | Obsolete. (Inherited from Component.) |
![]() | rigidbody | Obsolete. (Inherited from Component.) |
![]() | rigidbody2D | Obsolete. (Inherited from Component.) |
![]() | runInEditMode | (Inherited from MonoBehaviour.) |
![]() | tag | (Inherited from Component.) |
![]() | transform | (Inherited from Component.) |
![]() | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
![]() | BroadcastMessage(String) | (Inherited from Component.) |
![]() | BroadcastMessage(String, Object) | (Inherited from Component.) |
![]() | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
![]() | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | CancelInvoke | (Inherited from MonoBehaviour.) |
![]() | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
![]() | CompareTag | (Inherited from Component.) |
![]() | DeregisterMessageHandler |
Deregisters a given message handler
(Inherited from NetworkedBehaviour.) |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | (Inherited from Object.) |
![]() | GetComponent(Type) | (Inherited from Component.) |
![]() | GetComponent(String) | (Inherited from Component.) |
![]() | GetComponent``1 | (Inherited from Component.) |
![]() | GetComponentInChildren(Type) | (Inherited from Component.) |
![]() | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
![]() | GetComponentInChildren``1 | (Inherited from Component.) |
![]() | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
![]() | GetComponentInParent(Type) | (Inherited from Component.) |
![]() | GetComponentInParent``1 | (Inherited from Component.) |
![]() | GetComponents(Type) | (Inherited from Component.) |
![]() | GetComponents(Type, ListComponent) | (Inherited from Component.) |
![]() | GetComponents``1 | (Inherited from Component.) |
![]() | GetComponents``1(ListUMP) | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type) | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1 | (Inherited from Component.) |
![]() | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1(ListUMP) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1(Boolean, ListUMP) | (Inherited from Component.) |
![]() | GetComponentsInParent(Type) | (Inherited from Component.) |
![]() | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
![]() | GetComponentsInParent``1 | (Inherited from Component.) |
![]() | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
![]() | GetComponentsInParent``1(Boolean, ListUMP) | (Inherited from Component.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetInstanceID | (Inherited from Object.) |
![]() | GetNetworkedObject |
Gets the local instance of a object with a given NetworkId
(Inherited from NetworkedBehaviour.) |
![]() | GetType | (Inherited from Object.) |
![]() | Invoke | (Inherited from MonoBehaviour.) |
![]() | InvokeRepeating | (Inherited from MonoBehaviour.) |
![]() | IsInvoking | (Inherited from MonoBehaviour.) |
![]() | IsInvoking(String) | (Inherited from MonoBehaviour.) |
![]() | MemberwiseClone | (Inherited from Object.) |
![]() | NetworkStart |
Registers message handlers
(Overrides NetworkedBehaviourNetworkStart.) |
![]() | OnGainedOwnership |
Gets called when the local client gains ownership of this object
(Inherited from NetworkedBehaviour.) |
![]() | OnLostOwnership |
Gets called when we loose ownership of this object
(Inherited from NetworkedBehaviour.) |
![]() | RegisterMessageHandler |
Registers a message handler
(Inherited from NetworkedBehaviour.) |
![]() | SendMessage(String) | (Inherited from Component.) |
![]() | SendMessage(String, Object) | (Inherited from Component.) |
![]() | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessageUpwards(String) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, Object) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | SendToClient |
Sends a buffer to a client with a given clientId from Server
(Inherited from NetworkedBehaviour.) |
![]() | SendToClients(String, String, Byte) |
Sends a buffer to all clients from the server
(Inherited from NetworkedBehaviour.) |
![]() | SendToClients(ListInt32, String, String, Byte) |
Sends a buffer to multiple clients from the server
(Inherited from NetworkedBehaviour.) |
![]() | SendToClients(Int32, String, String, Byte) |
Sends a buffer to multiple clients from the server
(Inherited from NetworkedBehaviour.) |
![]() | SendToClientsTarget(String, String, Byte) |
Sends a buffer to all clients from the server. Only handlers on this NetworkedBehaviour will get invoked
(Inherited from NetworkedBehaviour.) |
![]() | SendToClientsTarget(ListInt32, String, String, Byte) |
Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked
(Inherited from NetworkedBehaviour.) |
![]() | SendToClientsTarget(Int32, String, String, Byte) |
Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked
(Inherited from NetworkedBehaviour.) |
![]() | SendToClientTarget |
Sends a buffer to a client with a given clientId from Server. Only handlers on this NetworkedBehaviour gets invoked
(Inherited from NetworkedBehaviour.) |
![]() | SendToLocalClient |
Sends a buffer to the server from client
(Inherited from NetworkedBehaviour.) |
![]() | SendToLocalClientTarget |
Sends a buffer to the client that owns this object from the server. Only handlers on this NetworkedBehaviour will get invoked
(Inherited from NetworkedBehaviour.) |
![]() | SendToNonLocalClients |
Sends a buffer to all clients except to the owner object from the server
(Inherited from NetworkedBehaviour.) |
![]() | SendToNonLocalClientsTarget |
Sends a buffer to all clients except to the owner object from the server. Only handlers on this NetworkedBehaviour will get invoked
(Inherited from NetworkedBehaviour.) |
![]() | SendToServer |
Sends a buffer to the server from client
(Inherited from NetworkedBehaviour.) |
![]() | SendToServerTarget |
Sends a buffer to the server from client. Only handlers on this NetworkedBehaviour will get invoked
(Inherited from NetworkedBehaviour.) |
![]() | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine_Auto | Obsolete. (Inherited from MonoBehaviour.) |
![]() | StopAllCoroutines | (Inherited from MonoBehaviour.) |
![]() | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
![]() | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
![]() | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
![]() | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | AssumeSyncedSends |
Is the sends per second assumed to be the same across all instances
|
![]() | EnableProximity |
Should proximity be enabled
|
![]() | InterpolatePosition |
Enable interpolation
|
![]() | InterpolateServer |
Should the server interpolate
|
![]() | MinDegrees |
The min degrees to rotate before a send it sent
|
![]() | MinMeters |
The min meters to move before a send is sent
|
![]() | ProximityRange |
The distance to use for proximity
|
![]() | SendsPerSecond |
Sends per second
|
![]() | SnapDistance |
The distance before snaping to the position
|
![]() | SyncVarSyncDelay |
The minimum delay in seconds between SyncedVar sends
(Inherited from NetworkedBehaviour.) |