diff --git a/MLAPI/MonoBehaviours/Core/NetworkingManager.cs b/MLAPI/MonoBehaviours/Core/NetworkingManager.cs index 77440db..c1c03d3 100644 --- a/MLAPI/MonoBehaviours/Core/NetworkingManager.cs +++ b/MLAPI/MonoBehaviours/Core/NetworkingManager.cs @@ -247,32 +247,34 @@ namespace MLAPI.MonoBehaviours.Core }; //MLAPI channels and messageTypes - List internalChannels = new List(); - internalChannels.Add(new Channel() + List internalChannels = new List { - Name = "MLAPI_INTERNAL", - Type = QosType.ReliableFragmentedSequenced - }); - internalChannels.Add(new Channel() - { - Name = "MLAPI_POSITION_UPDATE", - Type = QosType.StateUpdate - }); - internalChannels.Add(new Channel() - { - Name = "MLAPI_ANIMATION_UPDATE", - Type = QosType.ReliableSequenced - }); - internalChannels.Add(new Channel() - { - Name = "MLAPI_NAV_AGENT_STATE", - Type = QosType.ReliableSequenced - }); - internalChannels.Add(new Channel() - { - Name = "MLAPI_NAV_AGENT_CORRECTION", - Type = QosType.StateUpdate - }); + new Channel() + { + Name = "MLAPI_INTERNAL", + Type = QosType.ReliableFragmentedSequenced + }, + new Channel() + { + Name = "MLAPI_POSITION_UPDATE", + Type = QosType.StateUpdate + }, + new Channel() + { + Name = "MLAPI_ANIMATION_UPDATE", + Type = QosType.ReliableSequenced + }, + new Channel() + { + Name = "MLAPI_NAV_AGENT_STATE", + Type = QosType.ReliableSequenced + }, + new Channel() + { + Name = "MLAPI_NAV_AGENT_CORRECTION", + Type = QosType.StateUpdate + } + }; HashSet channelNames = new HashSet(); for (int i = 0; i < internalChannels.Count; i++) @@ -299,14 +301,16 @@ namespace MLAPI.MonoBehaviours.Core MessageManager.messageTypes.Add("MLAPI_CHANGE_OWNER", 8); MessageManager.messageTypes.Add("MLAPI_SYNC_VAR_UPDATE", 9); - List messageTypes = new List(NetworkConfig.MessageTypes); - messageTypes.Add("MLAPI_OnRecieveTransformFromClient"); - messageTypes.Add("MLAPI_OnRecieveTransformFromServer"); - messageTypes.Add("MLAPI_HandleAnimationMessage"); - messageTypes.Add("MLAPI_HandleAnimationParameterMessage"); - messageTypes.Add("MLAPI_HandleAnimationTriggerMessage"); - messageTypes.Add("MLAPI_OnNavMeshStateUpdate"); - messageTypes.Add("MLAPI_OnNavMeshCorrectionUpdate"); + List messageTypes = new List(NetworkConfig.MessageTypes) + { + "MLAPI_OnRecieveTransformFromClient", + "MLAPI_OnRecieveTransformFromServer", + "MLAPI_HandleAnimationMessage", + "MLAPI_HandleAnimationParameterMessage", + "MLAPI_HandleAnimationTriggerMessage", + "MLAPI_OnNavMeshStateUpdate", + "MLAPI_OnNavMeshCorrectionUpdate" + }; if (NetworkConfig.EnableSceneSwitching) {