diff --git a/MLAPI/Data/NetworkedPrefab.cs b/MLAPI/Data/NetworkedPrefab.cs
index e42b548..9354827 100644
--- a/MLAPI/Data/NetworkedPrefab.cs
+++ b/MLAPI/Data/NetworkedPrefab.cs
@@ -3,10 +3,19 @@ using UnityEngine;
namespace MLAPI.Data
{
+ ///
+ /// A class that represents a NetworkedPrefab
+ ///
[Serializable]
public class NetworkedPrefab
{
+ ///
+ /// The name of the networked prefab
+ ///
public string name;
+ ///
+ /// The gameobject of the prefab
+ ///
public GameObject prefab;
}
}