diff --git a/MLAPI/Data/NetworkedPrefab.cs b/MLAPI/Data/NetworkedPrefab.cs index e42b548..9354827 100644 --- a/MLAPI/Data/NetworkedPrefab.cs +++ b/MLAPI/Data/NetworkedPrefab.cs @@ -3,10 +3,19 @@ using UnityEngine; namespace MLAPI.Data { + /// + /// A class that represents a NetworkedPrefab + /// [Serializable] public class NetworkedPrefab { + /// + /// The name of the networked prefab + /// public string name; + /// + /// The gameobject of the prefab + /// public GameObject prefab; } }