Improved TrackedObject statistics and fixed NullException
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@ -19,6 +19,29 @@ namespace MLAPI.MonoBehaviours.Core
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private Vector3 savedPosition;
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private Quaternion savedRotation;
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/// <summary>
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/// Gets the total amount of points stored in the component
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/// </summary>
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public int TotalPoints
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{
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get
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{
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return Framekeys.Count;
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}
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}
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/// <summary>
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/// Gets the average amount of time between the points in miliseconds
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/// </summary>
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public float AvgTimeBetweenPointsMs
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{
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get
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{
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float totalSpan = Framekeys.Last.Value - Framekeys.First.Value;
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return (totalSpan / Framekeys.Count) * 1000f;
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}
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}
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internal void ReverseTransform(float secondsAgo)
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{
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savedPosition = transform.position;
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@ -75,7 +98,7 @@ namespace MLAPI.MonoBehaviours.Core
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float currentTime = Time.time;
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LinkedListNode<float> node = Framekeys.First;
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LinkedListNode<float> nextNode = node.Next;
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while (currentTime - node.Value >= NetworkingManager.singleton.NetworkConfig.SecondsHistory)
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while (node != null && currentTime - node.Value >= NetworkingManager.singleton.NetworkConfig.SecondsHistory)
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{
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nextNode = node.Next;
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FrameData.Remove(node.Value);
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