Added NetworkSpawn invocation for SceneObjects when they get marked
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@ -91,7 +91,10 @@ namespace MLAPI.NetworkingManagerComponents.Core
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for (int i = 0; i < netObjects.Length; i++)
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{
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if (netObjects[i].sceneObject == null)
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{
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netObjects[i].InvokeBehaviourNetworkSpawn();
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netObjects[i].sceneObject = true;
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}
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}
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}
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