Moved prototype components to it's own namespace
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using System.IO;
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using System.IO;
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using UnityEngine;
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using UnityEngine;
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namespace MLAPI
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namespace MLAPI.MonoBehaviours.Prototyping
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{
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{
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public class NetworkedAnimator : NetworkedBehaviour
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public class NetworkedAnimator : NetworkedBehaviour
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{
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{
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using MLAPI;
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using System.IO;
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using System.IO;
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using UnityEngine;
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using UnityEngine;
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namespace MLAP
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namespace MLAPI.MonoBehaviours.Prototyping
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{
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{
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public class NetworkedTransform : NetworkedBehaviour
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public class NetworkedTransform : NetworkedBehaviour
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{
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{
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