Name | Description | |
---|---|---|
 | hook | +The method name to invoke when the SyncVar get's updated. |
Name | Description | |
---|---|---|
 | EnableProximity | |
 | param0 | |
 | param1 | |
 | param2 | |
 | param3 | |
 | param4 | |
 | param5 | |
 | ProximityRange | |
 | SyncVarSyncDelay | +The minimum delay in seconds between SyncedVar sends + (Inherited from NetworkedBehaviour.) |
Name | Description | |
---|---|---|
 | CorrectionDelay | |
 | DriftCorrectionPercentage | |
 | EnableProximity | |
 | ProximityRange | |
 | SyncVarSyncDelay | +The minimum delay in seconds between SyncedVar sends + (Inherited from NetworkedBehaviour.) |
 | WarpOnDestinationChange |
Name | Description | |
---|---|---|
 | AssumeSyncedSends | |
 | EnableProximity | |
 | InterpolatePosition | |
 | InterpolateServer | |
 | MinDegrees | |
 | MinMeters | |
 | ProximityRange | |
 | SendsPerSecond | |
 | SnapDistance | |
 | SyncVarSyncDelay | +The minimum delay in seconds between SyncedVar sends + (Inherited from NetworkedBehaviour.) |
Name | Description | |
---|---|---|
 | SyncVarSyncDelay | +The minimum delay in seconds between SyncedVar sends |
Name | Description | |
---|---|---|
 | AesKey | +The encryption key used for this client |
 | ClientId | +The Id of the NetworkedClient |
 | OwnedObjects | +The NetworkedObject's owned by this Client |
 | PlayerObject | +The PlayerObject of the Client |
Name | Description | |
---|---|---|
 | ServerOnly | +Gets or sets if this object should be replicated across the network. Can only be changed before the object is spawned |
Name | Description | |
---|---|---|
 | Address | +The address to connect to |
 | AllowPassthroughMessages | +Wheter or not to allow any type of passthrough messages |
 | Channels | +Channels used by the NetworkedTransport |
 | ClientConnectionBufferTimeout | +The amount of seconds to wait for handshake to complete before timing out a client |
 | ConnectionApproval | +Wheter or not to use connection approval |
 | ConnectionApprovalCallback | +The callback to invoke when a connection has to be decided if it should get approved |
 | ConnectionData | +The data to send during connection which can be used to decide on if a client should get accepted |
 | EnableEncryption | +Wheter or not to enable encryption |
 | EnableSceneSwitching | +Wheter or not to enable scene switching |
 | EncryptedChannels | +Set of channels that will have all message contents encrypted when used |
 | EventTickrate | +The amount of times per second internal frame events will occur, examples include SyncedVar send checking. |
 | HandleObjectSpawning | +Wheter or not to make the library handle object spawning |
 | MaxConnections | +The max amount of Clients that can connect. |
 | MaxReceiveEventsPerTickRate | +The max amount of messages to process per ReceiveTickrate. This is to prevent flooding. |
 | MessageBufferSize | +The size of the receive message buffer. This is the max message size. |
 | MessageTypes | +Registered MessageTypes |
 | PassthroughMessageTypes | +List of MessageTypes that can be passed through by Server. MessageTypes in this list should thus not be trusted to as great of an extent as normal messages. |
 | Port | +The port for the NetworkTransport to use |
 | ProtocolVersion | +The protocol version. Different versions doesn't talk to each other. |
 | ReceiveTickrate | +Amount of times per second the receive queue is emptied and all messages inside are processed. |
 | RegisteredScenes | +A list of SceneNames that can be used during networked games. |
 | RSAPrivateKey | +Private RSA XML key to use for signing key exchange |
 | RSAPublicKey | +Public RSA XML key to use for signing key exchange |
 | SecondsHistory | +The amount of seconds to keep a lag compensation position history |
 | SendTickrate | +The amount of times per second every pending message will be sent away. |
 | SignKeyExchange | +Wheter or not to enable signed diffie hellman key exchange. |
Name | Description | |
---|---|---|
 | DefaultPlayerPrefab | +The default prefab to give to players |
 | DontDestroy | +Gets or sets if the NetworkingManager should be marked as DontDestroyOnLoad |
 | NetworkConfig | +The current NetworkingConfiguration |
 | OnClientConnectedCallback | +The callback to invoke once a client connects |
 | OnClientDisconnectCallback | +The callback to invoke when a client disconnects |
 | OnServerStarted | +The callback to invoke once the server is ready |
 | RunInBackground | +Gets or sets if the application should be set to run in background |
 | SpawnablePrefabs | +A list of spawnable prefabs |
Name | Description | |
---|---|---|
 | SimulationObjects |
Class | Description | |
---|---|---|
 | NetworkedBehaviour | +The base class to override to write networked code. Inherits MonoBehaviour |
 | NetworkedClient | +A NetworkedClient |
 | NetworkedObject | +A component used to identify that a GameObject is networked |
 | NetworkingConfiguration | +The configuration object used to start server, client and hosts |
 | NetworkingManager | +The main component of the library |
Name | Description | |
---|---|---|
 | Equals | (Inherited from Attribute.) |
 | Finalize | (Inherited from Object.) |
 | GetHashCode | (Inherited from Attribute.) |
 | GetType | (Inherited from Object.) |
 | IsDefaultAttribute | (Inherited from Attribute.) |
 | Match | (Inherited from Attribute.) |
 | MemberwiseClone | (Inherited from Object.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | CompareTag | (Inherited from Component.) |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | CompareTag | (Inherited from Component.) |
 | DeregisterMessageHandler | (Inherited from NetworkedBehaviour.) |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetNetworkedObject | +Gets the local instance of a object with a given NetworkId + (Inherited from NetworkedBehaviour.) |
 | GetParameterAutoSend | |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | NetworkStart | (Overrides NetworkedBehaviour.NetworkStart().) |
 | OnGainedOwnership | (Inherited from NetworkedBehaviour.) |
 | OnLostOwnership | (Inherited from NetworkedBehaviour.) |
 | RegisterMessageHandler | (Inherited from NetworkedBehaviour.) |
 | ResetParameterOptions | |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendToClient | +Sends a buffer to a client with a given clientId from Server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(String, String, Byte[]) | +Sends a buffer to all clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(String, String, Byte[]) | +Sends a buffer to all clients from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientTarget | +Sends a buffer to a client with a given clientId from Server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToLocalClient | +Sends a buffer to the server from client + (Inherited from NetworkedBehaviour.) |
 | SendToLocalClientTarget | +Sends a buffer to the client that owns this object from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToNonLocalClients | +Sends a buffer to all clients except to the owner object from the server + (Inherited from NetworkedBehaviour.) |
 | SendToNonLocalClientsTarget | +Sends a buffer to all clients except to the owner object from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToServer | +Sends a buffer to the server from client + (Inherited from NetworkedBehaviour.) |
 | SendToServerTarget | +Sends a buffer to the server from client. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SetParameterAutoSend | |
 | SetTrigger(Int32) | |
 | SetTrigger(String) | |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | CompareTag | (Inherited from Component.) |
 | DeregisterMessageHandler | (Inherited from NetworkedBehaviour.) |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetNetworkedObject | +Gets the local instance of a object with a given NetworkId + (Inherited from NetworkedBehaviour.) |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | NetworkStart | (Overrides NetworkedBehaviour.NetworkStart().) |
 | OnGainedOwnership | (Inherited from NetworkedBehaviour.) |
 | OnLostOwnership | (Inherited from NetworkedBehaviour.) |
 | RegisterMessageHandler | (Inherited from NetworkedBehaviour.) |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendToClient | +Sends a buffer to a client with a given clientId from Server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(String, String, Byte[]) | +Sends a buffer to all clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(String, String, Byte[]) | +Sends a buffer to all clients from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientTarget | +Sends a buffer to a client with a given clientId from Server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToLocalClient | +Sends a buffer to the server from client + (Inherited from NetworkedBehaviour.) |
 | SendToLocalClientTarget | +Sends a buffer to the client that owns this object from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToNonLocalClients | +Sends a buffer to all clients except to the owner object from the server + (Inherited from NetworkedBehaviour.) |
 | SendToNonLocalClientsTarget | +Sends a buffer to all clients except to the owner object from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToServer | +Sends a buffer to the server from client + (Inherited from NetworkedBehaviour.) |
 | SendToServerTarget | +Sends a buffer to the server from client. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | CompareTag | (Inherited from Component.) |
 | DeregisterMessageHandler | (Inherited from NetworkedBehaviour.) |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetNetworkedObject | +Gets the local instance of a object with a given NetworkId + (Inherited from NetworkedBehaviour.) |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | NetworkStart | (Overrides NetworkedBehaviour.NetworkStart().) |
 | OnGainedOwnership | (Inherited from NetworkedBehaviour.) |
 | OnLostOwnership | (Inherited from NetworkedBehaviour.) |
 | RegisterMessageHandler | (Inherited from NetworkedBehaviour.) |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendToClient | +Sends a buffer to a client with a given clientId from Server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(String, String, Byte[]) | +Sends a buffer to all clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(String, String, Byte[]) | +Sends a buffer to all clients from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientTarget | +Sends a buffer to a client with a given clientId from Server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToLocalClient | +Sends a buffer to the server from client + (Inherited from NetworkedBehaviour.) |
 | SendToLocalClientTarget | +Sends a buffer to the client that owns this object from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToNonLocalClients | +Sends a buffer to all clients except to the owner object from the server + (Inherited from NetworkedBehaviour.) |
 | SendToNonLocalClientsTarget | +Sends a buffer to all clients except to the owner object from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToServer | +Sends a buffer to the server from client + (Inherited from NetworkedBehaviour.) |
 | SendToServerTarget | +Sends a buffer to the server from client. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | CompareTag | (Inherited from Component.) |
 | DeregisterMessageHandler | |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetNetworkedObject | +Gets the local instance of a object with a given NetworkId |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | NetworkStart | |
 | OnGainedOwnership | |
 | OnLostOwnership | |
 | RegisterMessageHandler | |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendToClient | +Sends a buffer to a client with a given clientId from Server |
 | SendToClients(String, String, Byte[]) | +Sends a buffer to all clients from the server |
 | SendToClients(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server |
 | SendToClients(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server |
 | SendToClientsTarget(String, String, Byte[]) | +Sends a buffer to all clients from the server. Only handlers on this NetworkedBehaviour will get invoked |
 | SendToClientsTarget(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked |
 | SendToClientsTarget(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked |
 | SendToClientTarget | +Sends a buffer to a client with a given clientId from Server. Only handlers on this NetworkedBehaviour gets invoked |
 | SendToLocalClient | +Sends a buffer to the server from client |
 | SendToLocalClientTarget | +Sends a buffer to the client that owns this object from the server. Only handlers on this NetworkedBehaviour will get invoked |
 | SendToNonLocalClients | +Sends a buffer to all clients except to the owner object from the server |
 | SendToNonLocalClientsTarget | +Sends a buffer to all clients except to the owner object from the server. Only handlers on this NetworkedBehaviour will get invoked |
 | SendToServer | +Sends a buffer to the server from client |
 | SendToServerTarget | +Sends a buffer to the server from client. Only handlers on this NetworkedBehaviour will get invoked |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetHashCode | (Inherited from Object.) |
 | GetType | (Inherited from Object.) |
 | MemberwiseClone | (Inherited from Object.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | ChangeOwnership | +Changes the owner of the object. Can only be called from server |
 | CompareTag | (Inherited from Component.) |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | RemoveOwnership | +Removes all ownership of an object from any client. Can only be called from server |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | Spawn | +Spawns this GameObject across the network. Can only be called from the Server |
 | SpawnWithOwnership | +Spawns an object across the network with a given owner. Can only be called from server |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | CompareConfig | +Compares a SHA256 hash with the current NetworkingConfiguration instances hash |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetConfig | +Gets a SHA256 hash of parts of the NetworkingConfiguration instance |
 | GetHashCode | (Inherited from Object.) |
 | GetType | (Inherited from Object.) |
 | MemberwiseClone | (Inherited from Object.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | CompareTag | (Inherited from Component.) |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | StartClient | +Starts a client with a given NetworkingConfiguration |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StartHost | +Starts a Host with a given NetworkingConfiguration |
 | StartServer | +Starts a server with a given NetworkingConfiguration |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopClient | +Stops the running client |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | StopHost | +Stops the running host |
 | StopServer | +Stops the running server |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | Decrypt | +Decrypts a message with AES with a given key and a salt that is encoded as the first 16 bytes of the buffer |
 | Encrypt | +Encrypts a message with AES with a given key and a random salt that gets encoded as the first 16 bytes of the encrypted buffer |
Name | Description | |
---|---|---|
 | Abs | |
 | BitAt | |
 | FromArray | |
 | ToArray |
Name | Description | |
---|---|---|
 | Simulate(Int32, Action) | +Turns time back a given amount of seconds, invokes an action and turns it back. The time is based on the estimated RTT of a clientId |
 | Simulate(Single, Action) | +Turns time back a given amount of seconds, invokes an action and turns it back |
Name | Description | |
---|---|---|
 | GetChunkedMessage | +Chunks a large byte array to smaller chunks |
 | GetMessageOrdered | +Converts a list of chunks back into the original buffer, this requires the list to be in correct order and properly verified |
 | GetMessageUnordered | +Converts a list of chunks back into the original buffer, this does not require the list to be in correct order and properly verified |
 | HasDuplicates | +Checks if a list of chunks have any duplicates inside of it |
 | HasMissingParts | +Checks if a list of chunks has missing parts |
 | IsOrdered | +Checks if a list of chunks is in correct order |
Name | Description | |
---|---|---|
 | CreatePool | +Creates a networked object pool. Can only be called from the server |
 | DestroyPool | +This destroys an object pool and all of it's objects. Can only be called from the server |
 | DestroyPoolObject | +Destroys a NetworkedObject if it's part of a pool. Use this instead of the MonoBehaviour Destroy method. Can only be called from Server. |
 | SpawnPoolObject | +Spawns a object from the pool at a given position and rotation. Can only be called from server. |
Name | Description | |
---|---|---|
 | SwitchScene | +Switches to a scene with a given name. Can only be called from Server |
Class | Description | |
---|---|---|
 | NetworkedBehaviour | +The base class to override to write networked code. Inherits MonoBehaviour |
 | NetworkedClient | +A NetworkedClient |
 | NetworkedObject | +A component used to identify that a GameObject is networked |
 | NetworkingConfiguration | +The configuration object used to start server, client and hosts |
 | NetworkingManager | +The main component of the library |
Class | Description | |
---|---|---|
 | SyncedVar | +The attribute to use for variables that should be automatically. replicated from Server to Client. |
Class | Description | |
---|---|---|
 | TrackedObject | +A component used for lag compensation. Each object with this component will get tracked |
Class | Description | |
---|---|---|
 | NetworkedAnimator | +A prototype component for syncing animations |
 | NetworkedNavMeshAgent | +A prototype component for syncing navmeshagents |
 | NetworkedTransform | +A prototype component for syncing transforms |
Class | Description | |
---|---|---|
 | CryptographyHelper | +Helper class for encryption purposes |
 | DHHelper | |
 | LagCompensationManager | +The main class for controlling lag compensation |
 | MessageChunker | +Helper class to chunk messages |
 | NetworkPoolManager | +Main class for managing network pools |
 | NetworkSceneManager | +Main class for managing network scenes |
Name | Description | |
---|---|---|
 | SetTrigger(Int32) | |
 | SetTrigger(String) |
Name | Description | |
---|---|---|
 | SendToClients(String, String, Byte[]) | +Sends a buffer to all clients from the server |
 | SendToClients(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server |
 | SendToClients(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server |
Name | Description | |
---|---|---|
 | SendToClientsTarget(String, String, Byte[]) | +Sends a buffer to all clients from the server. Only handlers on this NetworkedBehaviour will get invoked |
 | SendToClientsTarget(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked |
 | SendToClientsTarget(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked |
Name | Description | |
---|---|---|
 | Simulate(Int32, Action) | +Turns time back a given amount of seconds, invokes an action and turns it back. The time is based on the estimated RTT of a clientId |
 | Simulate(Single, Action) | +Turns time back a given amount of seconds, invokes an action and turns it back |
Name | Description | |
---|---|---|
 | TypeId | (Inherited from Attribute.) |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | light | **Obsolete. ** (Inherited from Component.) |
 | name | (Inherited from Object.) |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | animator | |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | isClient | +Gets if we are executing as client + (Inherited from NetworkedBehaviour.) |
 | isHost | +Gets if we are executing as Host, I.E Server and Client + (Inherited from NetworkedBehaviour.) |
 | isLocalPlayer | +Gets if the object is the the personal clients player object + (Inherited from NetworkedBehaviour.) |
 | isOwner | +Gets if the object is owned by the local player + (Inherited from NetworkedBehaviour.) |
 | isServer | +Gets if we are executing as server + (Inherited from NetworkedBehaviour.) |
 | light | **Obsolete. ** (Inherited from Component.) |
 | name | (Inherited from Object.) |
 | networkedObject | +Gets the NetworkedObject that owns this NetworkedBehaviour instance + (Inherited from NetworkedBehaviour.) |
 | networkId | +Gets the NetworkId of the NetworkedObject that owns the NetworkedBehaviour instance + (Inherited from NetworkedBehaviour.) |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | ownerClientId | +Gets the clientId that owns the NetworkedObject + (Inherited from NetworkedBehaviour.) |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | isClient | +Gets if we are executing as client + (Inherited from NetworkedBehaviour.) |
 | isHost | +Gets if we are executing as Host, I.E Server and Client + (Inherited from NetworkedBehaviour.) |
 | isLocalPlayer | +Gets if the object is the the personal clients player object + (Inherited from NetworkedBehaviour.) |
 | isOwner | +Gets if the object is owned by the local player + (Inherited from NetworkedBehaviour.) |
 | isServer | +Gets if we are executing as server + (Inherited from NetworkedBehaviour.) |
 | light | **Obsolete. ** (Inherited from Component.) |
 | name | (Inherited from Object.) |
 | networkedObject | +Gets the NetworkedObject that owns this NetworkedBehaviour instance + (Inherited from NetworkedBehaviour.) |
 | networkId | +Gets the NetworkId of the NetworkedObject that owns the NetworkedBehaviour instance + (Inherited from NetworkedBehaviour.) |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | ownerClientId | +Gets the clientId that owns the NetworkedObject + (Inherited from NetworkedBehaviour.) |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | isClient | +Gets if we are executing as client + (Inherited from NetworkedBehaviour.) |
 | isHost | +Gets if we are executing as Host, I.E Server and Client + (Inherited from NetworkedBehaviour.) |
 | isLocalPlayer | +Gets if the object is the the personal clients player object + (Inherited from NetworkedBehaviour.) |
 | isOwner | +Gets if the object is owned by the local player + (Inherited from NetworkedBehaviour.) |
 | isServer | +Gets if we are executing as server + (Inherited from NetworkedBehaviour.) |
 | light | **Obsolete. ** (Inherited from Component.) |
 | name | (Inherited from Object.) |
 | networkedObject | +Gets the NetworkedObject that owns this NetworkedBehaviour instance + (Inherited from NetworkedBehaviour.) |
 | networkId | +Gets the NetworkId of the NetworkedObject that owns the NetworkedBehaviour instance + (Inherited from NetworkedBehaviour.) |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | ownerClientId | +Gets the clientId that owns the NetworkedObject + (Inherited from NetworkedBehaviour.) |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | isClient | +Gets if we are executing as client |
 | isHost | +Gets if we are executing as Host, I.E Server and Client |
 | isLocalPlayer | +Gets if the object is the the personal clients player object |
 | isOwner | +Gets if the object is owned by the local player |
 | isServer | +Gets if we are executing as server |
 | light | **Obsolete. ** (Inherited from Component.) |
 | name | (Inherited from Object.) |
 | networkedObject | +Gets the NetworkedObject that owns this NetworkedBehaviour instance |
 | networkId | +Gets the NetworkId of the NetworkedObject that owns the NetworkedBehaviour instance |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | ownerClientId | +Gets the clientId that owns the NetworkedObject |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | isLocalPlayer | +Gets if the object is the the personal clients player object |
 | isOwner | +Gets if the object is owned by the local player |
 | isPlayerObject | +Gets if this object is a player object |
 | isPooledObject | +Gets if this object is part of a pool |
 | light | **Obsolete. ** (Inherited from Component.) |
 | name | (Inherited from Object.) |
 | NetworkId | +Gets the unique ID of this object that is synced across the network |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | OwnerClientId | +Gets the clientId of the owner of this NetworkedObject |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | PoolId | +Gets the poolId this object is part of |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | SpawnablePrefabIndex | +The index of the prefab used to spawn this in the spawnablePrefabs list |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | ConnectedClients | +Gets a dictionary of connected clients |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | IsClientConnected | +Gets if we are connected as a client |
 | isHost | +Gets if we are running as host |
 | light | **Obsolete. ** (Inherited from Component.) |
 | MyClientId | +The clientId the server calls the local client by, only valid for clients |
 | name | (Inherited from Object.) |
 | NetworkTime | +A syncronized time, represents the time in seconds since the server application started. Is replicated across all clients |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | singleton | +The singleton instance of the NetworkingManager |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | SyncedVar | +Initializes a new instance of the SyncedVar class |
Name | Description | |
---|---|---|
 | TypeId | (Inherited from Attribute.) |
Name | Description | |
---|---|---|
 | Equals | (Inherited from Attribute.) |
 | Finalize | (Inherited from Object.) |
 | GetHashCode | (Inherited from Attribute.) |
 | GetType | (Inherited from Object.) |
 | IsDefaultAttribute | (Inherited from Attribute.) |
 | Match | (Inherited from Attribute.) |
 | MemberwiseClone | (Inherited from Object.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | hook | +The method name to invoke when the SyncVar get's updated. |
Name | Description | |
---|---|---|
 | TrackedObject | +Initializes a new instance of the TrackedObject class |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | light | **Obsolete. ** (Inherited from Component.) |
 | name | (Inherited from Object.) |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | CompareTag | (Inherited from Component.) |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | NetworkedAnimator | +Initializes a new instance of the NetworkedAnimator class |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | animator | |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | isClient | +Gets if we are executing as client + (Inherited from NetworkedBehaviour.) |
 | isHost | +Gets if we are executing as Host, I.E Server and Client + (Inherited from NetworkedBehaviour.) |
 | isLocalPlayer | +Gets if the object is the the personal clients player object + (Inherited from NetworkedBehaviour.) |
 | isOwner | +Gets if the object is owned by the local player + (Inherited from NetworkedBehaviour.) |
 | isServer | +Gets if we are executing as server + (Inherited from NetworkedBehaviour.) |
 | light | **Obsolete. ** (Inherited from Component.) |
 | name | (Inherited from Object.) |
 | networkedObject | +Gets the NetworkedObject that owns this NetworkedBehaviour instance + (Inherited from NetworkedBehaviour.) |
 | networkId | +Gets the NetworkId of the NetworkedObject that owns the NetworkedBehaviour instance + (Inherited from NetworkedBehaviour.) |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | ownerClientId | +Gets the clientId that owns the NetworkedObject + (Inherited from NetworkedBehaviour.) |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | CompareTag | (Inherited from Component.) |
 | DeregisterMessageHandler | (Inherited from NetworkedBehaviour.) |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetNetworkedObject | +Gets the local instance of a object with a given NetworkId + (Inherited from NetworkedBehaviour.) |
 | GetParameterAutoSend | |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | NetworkStart | (Overrides NetworkedBehaviour.NetworkStart().) |
 | OnGainedOwnership | (Inherited from NetworkedBehaviour.) |
 | OnLostOwnership | (Inherited from NetworkedBehaviour.) |
 | RegisterMessageHandler | (Inherited from NetworkedBehaviour.) |
 | ResetParameterOptions | |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendToClient | +Sends a buffer to a client with a given clientId from Server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(String, String, Byte[]) | +Sends a buffer to all clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(String, String, Byte[]) | +Sends a buffer to all clients from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientTarget | +Sends a buffer to a client with a given clientId from Server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToLocalClient | +Sends a buffer to the server from client + (Inherited from NetworkedBehaviour.) |
 | SendToLocalClientTarget | +Sends a buffer to the client that owns this object from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToNonLocalClients | +Sends a buffer to all clients except to the owner object from the server + (Inherited from NetworkedBehaviour.) |
 | SendToNonLocalClientsTarget | +Sends a buffer to all clients except to the owner object from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToServer | +Sends a buffer to the server from client + (Inherited from NetworkedBehaviour.) |
 | SendToServerTarget | +Sends a buffer to the server from client. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SetParameterAutoSend | |
 | SetTrigger(Int32) | |
 | SetTrigger(String) | |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | EnableProximity | |
 | param0 | |
 | param1 | |
 | param2 | |
 | param3 | |
 | param4 | |
 | param5 | |
 | ProximityRange | |
 | SyncVarSyncDelay | +The minimum delay in seconds between SyncedVar sends + (Inherited from NetworkedBehaviour.) |
Name | Description | |
---|---|---|
 | NetworkedNavMeshAgent | +Initializes a new instance of the NetworkedNavMeshAgent class |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | isClient | +Gets if we are executing as client + (Inherited from NetworkedBehaviour.) |
 | isHost | +Gets if we are executing as Host, I.E Server and Client + (Inherited from NetworkedBehaviour.) |
 | isLocalPlayer | +Gets if the object is the the personal clients player object + (Inherited from NetworkedBehaviour.) |
 | isOwner | +Gets if the object is owned by the local player + (Inherited from NetworkedBehaviour.) |
 | isServer | +Gets if we are executing as server + (Inherited from NetworkedBehaviour.) |
 | light | **Obsolete. ** (Inherited from Component.) |
 | name | (Inherited from Object.) |
 | networkedObject | +Gets the NetworkedObject that owns this NetworkedBehaviour instance + (Inherited from NetworkedBehaviour.) |
 | networkId | +Gets the NetworkId of the NetworkedObject that owns the NetworkedBehaviour instance + (Inherited from NetworkedBehaviour.) |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | ownerClientId | +Gets the clientId that owns the NetworkedObject + (Inherited from NetworkedBehaviour.) |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | CompareTag | (Inherited from Component.) |
 | DeregisterMessageHandler | (Inherited from NetworkedBehaviour.) |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetNetworkedObject | +Gets the local instance of a object with a given NetworkId + (Inherited from NetworkedBehaviour.) |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | NetworkStart | (Overrides NetworkedBehaviour.NetworkStart().) |
 | OnGainedOwnership | (Inherited from NetworkedBehaviour.) |
 | OnLostOwnership | (Inherited from NetworkedBehaviour.) |
 | RegisterMessageHandler | (Inherited from NetworkedBehaviour.) |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendToClient | +Sends a buffer to a client with a given clientId from Server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(String, String, Byte[]) | +Sends a buffer to all clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(String, String, Byte[]) | +Sends a buffer to all clients from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientTarget | +Sends a buffer to a client with a given clientId from Server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToLocalClient | +Sends a buffer to the server from client + (Inherited from NetworkedBehaviour.) |
 | SendToLocalClientTarget | +Sends a buffer to the client that owns this object from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToNonLocalClients | +Sends a buffer to all clients except to the owner object from the server + (Inherited from NetworkedBehaviour.) |
 | SendToNonLocalClientsTarget | +Sends a buffer to all clients except to the owner object from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToServer | +Sends a buffer to the server from client + (Inherited from NetworkedBehaviour.) |
 | SendToServerTarget | +Sends a buffer to the server from client. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | CorrectionDelay | |
 | DriftCorrectionPercentage | |
 | EnableProximity | |
 | ProximityRange | |
 | SyncVarSyncDelay | +The minimum delay in seconds between SyncedVar sends + (Inherited from NetworkedBehaviour.) |
 | WarpOnDestinationChange |
Name | Description | |
---|---|---|
 | NetworkedTransform | +Initializes a new instance of the NetworkedTransform class |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | isClient | +Gets if we are executing as client + (Inherited from NetworkedBehaviour.) |
 | isHost | +Gets if we are executing as Host, I.E Server and Client + (Inherited from NetworkedBehaviour.) |
 | isLocalPlayer | +Gets if the object is the the personal clients player object + (Inherited from NetworkedBehaviour.) |
 | isOwner | +Gets if the object is owned by the local player + (Inherited from NetworkedBehaviour.) |
 | isServer | +Gets if we are executing as server + (Inherited from NetworkedBehaviour.) |
 | light | **Obsolete. ** (Inherited from Component.) |
 | name | (Inherited from Object.) |
 | networkedObject | +Gets the NetworkedObject that owns this NetworkedBehaviour instance + (Inherited from NetworkedBehaviour.) |
 | networkId | +Gets the NetworkId of the NetworkedObject that owns the NetworkedBehaviour instance + (Inherited from NetworkedBehaviour.) |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | ownerClientId | +Gets the clientId that owns the NetworkedObject + (Inherited from NetworkedBehaviour.) |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | CompareTag | (Inherited from Component.) |
 | DeregisterMessageHandler | (Inherited from NetworkedBehaviour.) |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetNetworkedObject | +Gets the local instance of a object with a given NetworkId + (Inherited from NetworkedBehaviour.) |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | NetworkStart | (Overrides NetworkedBehaviour.NetworkStart().) |
 | OnGainedOwnership | (Inherited from NetworkedBehaviour.) |
 | OnLostOwnership | (Inherited from NetworkedBehaviour.) |
 | RegisterMessageHandler | (Inherited from NetworkedBehaviour.) |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendToClient | +Sends a buffer to a client with a given clientId from Server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(String, String, Byte[]) | +Sends a buffer to all clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClients(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(String, String, Byte[]) | +Sends a buffer to all clients from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientsTarget(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToClientTarget | +Sends a buffer to a client with a given clientId from Server. Only handlers on this NetworkedBehaviour gets invoked + (Inherited from NetworkedBehaviour.) |
 | SendToLocalClient | +Sends a buffer to the server from client + (Inherited from NetworkedBehaviour.) |
 | SendToLocalClientTarget | +Sends a buffer to the client that owns this object from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToNonLocalClients | +Sends a buffer to all clients except to the owner object from the server + (Inherited from NetworkedBehaviour.) |
 | SendToNonLocalClientsTarget | +Sends a buffer to all clients except to the owner object from the server. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | SendToServer | +Sends a buffer to the server from client + (Inherited from NetworkedBehaviour.) |
 | SendToServerTarget | +Sends a buffer to the server from client. Only handlers on this NetworkedBehaviour will get invoked + (Inherited from NetworkedBehaviour.) |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | AssumeSyncedSends | |
 | EnableProximity | |
 | InterpolatePosition | |
 | InterpolateServer | |
 | MinDegrees | |
 | MinMeters | |
 | ProximityRange | |
 | SendsPerSecond | |
 | SnapDistance | |
 | SyncVarSyncDelay | +The minimum delay in seconds between SyncedVar sends + (Inherited from NetworkedBehaviour.) |
Name | Description | |
---|---|---|
 | NetworkedBehaviour | +Initializes a new instance of the NetworkedBehaviour class |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | isClient | +Gets if we are executing as client |
 | isHost | +Gets if we are executing as Host, I.E Server and Client |
 | isLocalPlayer | +Gets if the object is the the personal clients player object |
 | isOwner | +Gets if the object is owned by the local player |
 | isServer | +Gets if we are executing as server |
 | light | **Obsolete. ** (Inherited from Component.) |
 | name | (Inherited from Object.) |
 | networkedObject | +Gets the NetworkedObject that owns this NetworkedBehaviour instance |
 | networkId | +Gets the NetworkId of the NetworkedObject that owns the NetworkedBehaviour instance |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | ownerClientId | +Gets the clientId that owns the NetworkedObject |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | CompareTag | (Inherited from Component.) |
 | DeregisterMessageHandler | |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetNetworkedObject | +Gets the local instance of a object with a given NetworkId |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | NetworkStart | |
 | OnGainedOwnership | |
 | OnLostOwnership | |
 | RegisterMessageHandler | |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendToClient | +Sends a buffer to a client with a given clientId from Server |
 | SendToClients(String, String, Byte[]) | +Sends a buffer to all clients from the server |
 | SendToClients(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server |
 | SendToClients(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server |
 | SendToClientsTarget(String, String, Byte[]) | +Sends a buffer to all clients from the server. Only handlers on this NetworkedBehaviour will get invoked |
 | SendToClientsTarget(List(Int32), String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked |
 | SendToClientsTarget(Int32[], String, String, Byte[]) | +Sends a buffer to multiple clients from the server. Only handlers on this NetworkedBehaviour gets invoked |
 | SendToClientTarget | +Sends a buffer to a client with a given clientId from Server. Only handlers on this NetworkedBehaviour gets invoked |
 | SendToLocalClient | +Sends a buffer to the server from client |
 | SendToLocalClientTarget | +Sends a buffer to the client that owns this object from the server. Only handlers on this NetworkedBehaviour will get invoked |
 | SendToNonLocalClients | +Sends a buffer to all clients except to the owner object from the server |
 | SendToNonLocalClientsTarget | +Sends a buffer to all clients except to the owner object from the server. Only handlers on this NetworkedBehaviour will get invoked |
 | SendToServer | +Sends a buffer to the server from client |
 | SendToServerTarget | +Sends a buffer to the server from client. Only handlers on this NetworkedBehaviour will get invoked |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | SyncVarSyncDelay | +The minimum delay in seconds between SyncedVar sends |
Name | Description | |
---|---|---|
 | NetworkedClient | +Initializes a new instance of the NetworkedClient class |
Name | Description | |
---|---|---|
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetHashCode | (Inherited from Object.) |
 | GetType | (Inherited from Object.) |
 | MemberwiseClone | (Inherited from Object.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | AesKey | +The encryption key used for this client |
 | ClientId | +The Id of the NetworkedClient |
 | OwnedObjects | +The NetworkedObject's owned by this Client |
 | PlayerObject | +The PlayerObject of the Client |
Name | Description | |
---|---|---|
 | NetworkedObject | +Initializes a new instance of the NetworkedObject class |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | isLocalPlayer | +Gets if the object is the the personal clients player object |
 | isOwner | +Gets if the object is owned by the local player |
 | isPlayerObject | +Gets if this object is a player object |
 | isPooledObject | +Gets if this object is part of a pool |
 | light | **Obsolete. ** (Inherited from Component.) |
 | name | (Inherited from Object.) |
 | NetworkId | +Gets the unique ID of this object that is synced across the network |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | OwnerClientId | +Gets the clientId of the owner of this NetworkedObject |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | PoolId | +Gets the poolId this object is part of |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | SpawnablePrefabIndex | +The index of the prefab used to spawn this in the spawnablePrefabs list |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | ChangeOwnership | +Changes the owner of the object. Can only be called from server |
 | CompareTag | (Inherited from Component.) |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | RemoveOwnership | +Removes all ownership of an object from any client. Can only be called from server |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | Spawn | +Spawns this GameObject across the network. Can only be called from the Server |
 | SpawnWithOwnership | +Spawns an object across the network with a given owner. Can only be called from server |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | ServerOnly | +Gets or sets if this object should be replicated across the network. Can only be changed before the object is spawned |
Name | Description | |
---|---|---|
 | NetworkingConfiguration | +Initializes a new instance of the NetworkingConfiguration class |
Name | Description | |
---|---|---|
 | CompareConfig | +Compares a SHA256 hash with the current NetworkingConfiguration instances hash |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetConfig | +Gets a SHA256 hash of parts of the NetworkingConfiguration instance |
 | GetHashCode | (Inherited from Object.) |
 | GetType | (Inherited from Object.) |
 | MemberwiseClone | (Inherited from Object.) |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | Address | +The address to connect to |
 | AllowPassthroughMessages | +Wheter or not to allow any type of passthrough messages |
 | Channels | +Channels used by the NetworkedTransport |
 | ClientConnectionBufferTimeout | +The amount of seconds to wait for handshake to complete before timing out a client |
 | ConnectionApproval | +Wheter or not to use connection approval |
 | ConnectionApprovalCallback | +The callback to invoke when a connection has to be decided if it should get approved |
 | ConnectionData | +The data to send during connection which can be used to decide on if a client should get accepted |
 | EnableEncryption | +Wheter or not to enable encryption |
 | EnableSceneSwitching | +Wheter or not to enable scene switching |
 | EncryptedChannels | +Set of channels that will have all message contents encrypted when used |
 | EventTickrate | +The amount of times per second internal frame events will occur, examples include SyncedVar send checking. |
 | HandleObjectSpawning | +Wheter or not to make the library handle object spawning |
 | MaxConnections | +The max amount of Clients that can connect. |
 | MaxReceiveEventsPerTickRate | +The max amount of messages to process per ReceiveTickrate. This is to prevent flooding. |
 | MessageBufferSize | +The size of the receive message buffer. This is the max message size. |
 | MessageTypes | +Registered MessageTypes |
 | PassthroughMessageTypes | +List of MessageTypes that can be passed through by Server. MessageTypes in this list should thus not be trusted to as great of an extent as normal messages. |
 | Port | +The port for the NetworkTransport to use |
 | ProtocolVersion | +The protocol version. Different versions doesn't talk to each other. |
 | ReceiveTickrate | +Amount of times per second the receive queue is emptied and all messages inside are processed. |
 | RegisteredScenes | +A list of SceneNames that can be used during networked games. |
 | RSAPrivateKey | +Private RSA XML key to use for signing key exchange |
 | RSAPublicKey | +Public RSA XML key to use for signing key exchange |
 | SecondsHistory | +The amount of seconds to keep a lag compensation position history |
 | SendTickrate | +The amount of times per second every pending message will be sent away. |
 | SignKeyExchange | +Wheter or not to enable signed diffie hellman key exchange. |
Name | Description | |
---|---|---|
 | NetworkingManager | +Initializes a new instance of the NetworkingManager class |
Name | Description | |
---|---|---|
 | animation | **Obsolete. ** (Inherited from Component.) |
 | audio | **Obsolete. ** (Inherited from Component.) |
 | camera | **Obsolete. ** (Inherited from Component.) |
 | collider | **Obsolete. ** (Inherited from Component.) |
 | collider2D | **Obsolete. ** (Inherited from Component.) |
 | ConnectedClients | +Gets a dictionary of connected clients |
 | constantForce | **Obsolete. ** (Inherited from Component.) |
 | enabled | (Inherited from Behaviour.) |
 | gameObject | (Inherited from Component.) |
 | guiElement | **Obsolete. ** (Inherited from Component.) |
 | guiText | **Obsolete. ** (Inherited from Component.) |
 | guiTexture | **Obsolete. ** (Inherited from Component.) |
 | hideFlags | (Inherited from Object.) |
 | hingeJoint | **Obsolete. ** (Inherited from Component.) |
 | isActiveAndEnabled | (Inherited from Behaviour.) |
 | IsClientConnected | +Gets if we are connected as a client |
 | isHost | +Gets if we are running as host |
 | light | **Obsolete. ** (Inherited from Component.) |
 | MyClientId | +The clientId the server calls the local client by, only valid for clients |
 | name | (Inherited from Object.) |
 | NetworkTime | +A syncronized time, represents the time in seconds since the server application started. Is replicated across all clients |
 | networkView | **Obsolete. ** (Inherited from Component.) |
 | particleEmitter | **Obsolete. ** (Inherited from Component.) |
 | particleSystem | **Obsolete. ** (Inherited from Component.) |
 | renderer | **Obsolete. ** (Inherited from Component.) |
 | rigidbody | **Obsolete. ** (Inherited from Component.) |
 | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
 | runInEditMode | (Inherited from MonoBehaviour.) |
 | singleton | +The singleton instance of the NetworkingManager |
 | tag | (Inherited from Component.) |
 | transform | (Inherited from Component.) |
 | useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
 | BroadcastMessage(String) | (Inherited from Component.) |
 | BroadcastMessage(String, Object) | (Inherited from Component.) |
 | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | CancelInvoke() | (Inherited from MonoBehaviour.) |
 | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
 | CompareTag | (Inherited from Component.) |
 | Equals | (Inherited from Object.) |
 | Finalize | (Inherited from Object.) |
 | GetComponent(Type) | (Inherited from Component.) |
 | GetComponent(String) | (Inherited from Component.) |
 | GetComponent``1() | (Inherited from Component.) |
 | GetComponentInChildren(Type) | (Inherited from Component.) |
 | GetComponentInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentInChildren``1() | (Inherited from Component.) |
 | GetComponentInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentInParent(Type) | (Inherited from Component.) |
 | GetComponentInParent``1() | (Inherited from Component.) |
 | GetComponents(Type) | (Inherited from Component.) |
 | GetComponents(Type, List(Component)) | (Inherited from Component.) |
 | GetComponents``1() | (Inherited from Component.) |
 | GetComponents``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren(Type) | (Inherited from Component.) |
 | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1() | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInChildren``1(List(UMP)) | (Inherited from Component.) |
 | GetComponentsInChildren``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetComponentsInParent(Type) | (Inherited from Component.) |
 | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1() | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean) | (Inherited from Component.) |
 | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
 | GetHashCode | (Inherited from Object.) |
 | GetInstanceID | (Inherited from Object.) |
 | GetType | (Inherited from Object.) |
 | Invoke | (Inherited from MonoBehaviour.) |
 | InvokeRepeating | (Inherited from MonoBehaviour.) |
 | IsInvoking() | (Inherited from MonoBehaviour.) |
 | IsInvoking(String) | (Inherited from MonoBehaviour.) |
 | MemberwiseClone | (Inherited from Object.) |
 | SendMessage(String) | (Inherited from Component.) |
 | SendMessage(String, Object) | (Inherited from Component.) |
 | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object) | (Inherited from Component.) |
 | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
 | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
 | StartClient | +Starts a client with a given NetworkingConfiguration |
 | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
 | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
 | StartHost | +Starts a Host with a given NetworkingConfiguration |
 | StartServer | +Starts a server with a given NetworkingConfiguration |
 | StopAllCoroutines | (Inherited from MonoBehaviour.) |
 | StopClient | +Stops the running client |
 | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
 | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
 | StopHost | +Stops the running host |
 | StopServer | +Stops the running server |
 | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
 | DefaultPlayerPrefab | +The default prefab to give to players |
 | DontDestroy | +Gets or sets if the NetworkingManager should be marked as DontDestroyOnLoad |
 | NetworkConfig | +The current NetworkingConfiguration |
 | OnClientConnectedCallback | +The callback to invoke once a client connects |
 | OnClientDisconnectCallback | +The callback to invoke when a client disconnects |
 | OnServerStarted | +The callback to invoke once the server is ready |
 | RunInBackground | +Gets or sets if the application should be set to run in background |
 | SpawnablePrefabs | +A list of spawnable prefabs |
Name | Description | |
---|---|---|
 | Decrypt | +Decrypts a message with AES with a given key and a salt that is encoded as the first 16 bytes of the buffer |
 | Encrypt | +Encrypts a message with AES with a given key and a random salt that gets encoded as the first 16 bytes of the encrypted buffer |
Name | Description | |
---|---|---|
 | Abs | |
 | BitAt | |
 | FromArray | |
 | ToArray |
Name | Description | |
---|---|---|
 | Simulate(Int32, Action) | +Turns time back a given amount of seconds, invokes an action and turns it back. The time is based on the estimated RTT of a clientId |
 | Simulate(Single, Action) | +Turns time back a given amount of seconds, invokes an action and turns it back |
Name | Description | |
---|---|---|
 | SimulationObjects |
Name | Description | |
---|---|---|
 | GetChunkedMessage | +Chunks a large byte array to smaller chunks |
 | GetMessageOrdered | +Converts a list of chunks back into the original buffer, this requires the list to be in correct order and properly verified |
 | GetMessageUnordered | +Converts a list of chunks back into the original buffer, this does not require the list to be in correct order and properly verified |
 | HasDuplicates | +Checks if a list of chunks have any duplicates inside of it |
 | HasMissingParts | +Checks if a list of chunks has missing parts |
 | IsOrdered | +Checks if a list of chunks is in correct order |
Name | Description | |
---|---|---|
 | CreatePool | +Creates a networked object pool. Can only be called from the server |
 | DestroyPool | +This destroys an object pool and all of it's objects. Can only be called from the server |
 | DestroyPoolObject | +Destroys a NetworkedObject if it's part of a pool. Use this instead of the MonoBehaviour Destroy method. Can only be called from Server. |
 | SpawnPoolObject | +Spawns a object from the pool at a given position and rotation. Can only be called from server. |
Name | Description | |
---|---|---|
 | SwitchScene | +Switches to a scene with a given name. Can only be called from Server |
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