Moved LagCompensationManager to components
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@ -56,7 +56,7 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Data\TrackedPointData.cs" />
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<Compile Include="MonoBehaviours\Core\LagCompensationManager.cs" />
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<Compile Include="NetworkingManagerComponents\LagCompensationManager.cs" />
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<Compile Include="MonoBehaviours\Core\NetworkedBehaviour.cs" />
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<Compile Include="Data\NetworkedClient.cs" />
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<Compile Include="MonoBehaviours\Core\NetworkedObject.cs" />
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@ -1,4 +1,5 @@
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using MLAPI.Data;
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using MLAPI.NetworkingManagerComponents;
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using System.Collections.Generic;
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using UnityEngine;
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@ -1,9 +1,10 @@
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using System;
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using MLAPI.MonoBehaviours.Core;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace MLAPI.MonoBehaviours.Core
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namespace MLAPI.NetworkingManagerComponents
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{
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public static class LagCompensationManager
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{
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