Moved LagCompensationManager to components

This commit is contained in:
Albin Corén 2018-03-04 21:19:07 +01:00
parent 389c2f6a9f
commit b6399270e0
3 changed files with 5 additions and 3 deletions

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@ -56,7 +56,7 @@
</ItemGroup>
<ItemGroup>
<Compile Include="Data\TrackedPointData.cs" />
<Compile Include="MonoBehaviours\Core\LagCompensationManager.cs" />
<Compile Include="NetworkingManagerComponents\LagCompensationManager.cs" />
<Compile Include="MonoBehaviours\Core\NetworkedBehaviour.cs" />
<Compile Include="Data\NetworkedClient.cs" />
<Compile Include="MonoBehaviours\Core\NetworkedObject.cs" />

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@ -1,4 +1,5 @@
using MLAPI.Data;
using MLAPI.NetworkingManagerComponents;
using System.Collections.Generic;
using UnityEngine;

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@ -1,9 +1,10 @@
using System;
using MLAPI.MonoBehaviours.Core;
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
namespace MLAPI.MonoBehaviours.Core
namespace MLAPI.NetworkingManagerComponents
{
public static class LagCompensationManager
{