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Albin Corén 2018-03-31 03:32:57 +02:00
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@ -27,12 +27,13 @@ To get started, check the [Wiki](https://github.com/TwoTenPvP/MLAPI/wiki)
* Networked NavMeshAgent \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/NetworkedNavMeshAgent)\]
* Networked Object Pooling \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/Networked-Object-Pooling)\]
* Synced Vars \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/SyncedVars)\]
* Encryption \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/Message-Encryption)\]
## Planned features
* Area of interest
* Encrypted messages / full encryption for all messages. Diffie Hellman key exchange with the option to sign the transaction using RSA.
* Serializer (both for the library to speed up and to allow structs to be sent easily)
* Serializer
* BinaryWriter & BinaryReader replacement
* Message compression
## Example