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Albin Corén 2018-03-31 03:32:57 +02:00
commit d53179832d

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@ -27,12 +27,13 @@ To get started, check the [Wiki](https://github.com/TwoTenPvP/MLAPI/wiki)
* Networked NavMeshAgent \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/NetworkedNavMeshAgent)\] * Networked NavMeshAgent \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/NetworkedNavMeshAgent)\]
* Networked Object Pooling \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/Networked-Object-Pooling)\] * Networked Object Pooling \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/Networked-Object-Pooling)\]
* Synced Vars \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/SyncedVars)\] * Synced Vars \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/SyncedVars)\]
* Encryption \[[Wiki page](https://github.com/TwoTenPvP/MLAPI/wiki/Message-Encryption)\]
## Planned features ## Planned features
* Area of interest * Area of interest
* Encrypted messages / full encryption for all messages. Diffie Hellman key exchange with the option to sign the transaction using RSA. * Serializer
* Serializer (both for the library to speed up and to allow structs to be sent easily) * BinaryWriter & BinaryReader replacement
* Message compression * Message compression
## Example ## Example