# NetworkedBehaviour.SendToServer Method Sends a buffer to the server from client **Namespace:** <a href="N_MLAPI">MLAPI</a><br />**Assembly:** MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0) ## Syntax **C#**<br /> ``` C# protected void SendToServer( string messageType, string channelName, byte[] data ) ``` <br /> #### Parameters <dl><dt>messageType</dt><dd>Type: <a href="http://msdn2.microsoft.com/en-us/library/s1wwdcbf" target="_blank">System.String</a><br />User defined messageType</dd><dt>channelName</dt><dd>Type: <a href="http://msdn2.microsoft.com/en-us/library/s1wwdcbf" target="_blank">System.String</a><br />User defined channelName</dd><dt>data</dt><dd>Type: <a href="http://msdn2.microsoft.com/en-us/library/yyb1w04y" target="_blank">System.Byte</a>[]<br />The binary data to send</dd></dl> ## See Also #### Reference <a href="T_MLAPI_NetworkedBehaviour">NetworkedBehaviour Class</a><br /><a href="N_MLAPI">MLAPI Namespace</a><br />