# NetworkedObject.ServerOnly Field Gets or sets if this object should be replicated across the network. Can only be changed before the object is spawned **Namespace:** MLAPI
**Assembly:** MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0) ## Syntax **C#**
``` C# public bool ServerOnly ```
#### Field Value Type: Boolean ## See Also #### Reference NetworkedObject Class
MLAPI Namespace