# NetworkedObject.ServerOnly Field
Gets or sets if this object should be replicated across the network. Can only be changed before the object is spawned
**Namespace:** MLAPI
**Assembly:** MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0)
## Syntax
**C#**
``` C#
public bool ServerOnly
```
#### Field Value
Type: Boolean
## See Also
#### Reference
NetworkedObject Class
MLAPI Namespace