# MLAPI Namespace ## Classes  
ClassDescription
![Public class](media/pubclass.gif "Public class")NetworkedBehaviour The base class to override to write networked code. Inherits MonoBehaviour
![Public class](media/pubclass.gif "Public class")NetworkedClient A NetworkedClient
![Public class](media/pubclass.gif "Public class")NetworkedObject A component used to identify that a GameObject is networked
![Public class](media/pubclass.gif "Public class")NetworkingConfiguration The configuration object used to start server, client and hosts
![Public class](media/pubclass.gif "Public class")NetworkingManager The main component of the library