# NetworkPoolManager.DestroyPoolObject Method
Destroys a NetworkedObject if it's part of a pool. Use this instead of the MonoBehaviour Destroy method. Can only be called from Server.
**Namespace:** MLAPI.NetworkingManagerComponents
**Assembly:** MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0)
## Syntax
**C#**
``` C#
public static void DestroyPoolObject(
NetworkedObject netObject
)
```
#### Parameters