# NetworkPoolManager.DestroyPoolObject Method Destroys a NetworkedObject if it's part of a pool. Use this instead of the MonoBehaviour Destroy method. Can only be called from Server. **Namespace:** MLAPI.NetworkingManagerComponents
**Assembly:** MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0) ## Syntax **C#**
``` C# public static void DestroyPoolObject( NetworkedObject netObject ) ```
#### Parameters  
netObject
Type: MLAPI.NetworkedObject
The NetworkedObject instance to destroy
## See Also #### Reference NetworkPoolManager Class
MLAPI.NetworkingManagerComponents Namespace