36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
using MLAPI.MonoBehaviours.Core;
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using UnityEngine;
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namespace UnityEditor
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{
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[CustomEditor(typeof(TrackedObject), true)]
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[CanEditMultipleObjects]
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public class TrackedObjectEditor : Editor
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{
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private TrackedObject trackedObject;
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private bool initialized;
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private void Init()
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{
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if (initialized)
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return;
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trackedObject = (TrackedObject)target;
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initialized = true;
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}
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public override void OnInspectorGUI()
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{
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Init();
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base.OnInspectorGUI();
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if(NetworkingManager.singleton != null && NetworkingManager.singleton.isServer)
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{
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EditorGUILayout.LabelField("Total points: ", trackedObject.TotalPoints.ToString(), EditorStyles.label);
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EditorGUILayout.LabelField("Avg time between points: ", trackedObject.AvgTimeBetweenPointsMs.ToString() + " ms", EditorStyles.label);
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EditorGUILayout.LabelField("Total history: ", trackedObject.TotalTimeHistory.ToString() + " seconds", EditorStyles.label);
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}
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Repaint();
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}
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}
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}
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