Initial commit

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Gabriel Tofvesson 2017-05-15 00:57:21 +02:00
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# eclipse
bin
*.launch
.settings
.metadata
.classpath
.project
# idea
out
*.ipr
*.iws
*.iml
.idea
# gradle
build
.gradle
# other
eclipse
run

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This is Forge Mod Loader.
You can find the source code at all times at https://github.com/MinecraftForge/FML
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
and minecraft clients.
The code is authored by cpw.
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
http://www.minecraftforum.net/topic/75440-
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
http://www.minecraftforge.net/
Additionally, it contains an implementation of topological sort based on that
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
It also contains code from the Maven project for performing versioned dependency
resolution. http://maven.apache.org/
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
with credit to it's authors.
Forge Mod Loader downloads components from the Minecraft Coder Pack
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.

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Minecraft Forge is licensed under the terms of the LGPL 2.1 found
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and copied
below.
A note on authorship:
All source artifacts are property of their original author, with
the exclusion of the contents of the patches directory and others
copied from it from time to time. Authorship of the contents of
the patches directory is retained by the Minecraft Forge project.
This is because the patches are partially machine generated
artifacts, and are changed heavily due to the way forge works.
Individual attribution within them is impossible.
Consent:
All contributions to Forge must consent to the release of any
patch content to the Forge project.
A note on infectivity:
The LGPL is chosen specifically so that projects may depend on Forge
features without being infected with its license. That is the
purpose of the LGPL. Mods and others using this code via ordinary
Java mechanics for referencing libraries are specifically not bound
by Forge's license for the Mod code.
GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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END OF TERMS AND CONDITIONS

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* Eloraam *
* FlowerChild *
* Hawkye *
* MALfunction84 *
Submitted the sleep handler code for his mod (Somnia) and others to use.
* Scokeev9 *
Gave permission for ScotTools API to be integrated into MCF, and also supported the Forge by converting his mods to use it.
ScotTools Background: ScotTools was an API that enabled modders to add blocks to harvesting levels (and many other ease-of-use features to create new tools), and the first tool API that used block material for block breaking efficiency which allowed blocks from mods that didn't use ScotTools API to break with the correct speed.
* SpaceToad *
* LexManos *
* cpw *
* Minecraft Coder Pack (MCP) *
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically download components of MCP and distribute MCP data files.
This permission is not transitive and others wishing to redistribute the Minecraft Forge source independently should seek permission of MCP or
remove the MCP data files and request their users to download MCP separately.

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IBXM is copyright (c) 2007, Martin Cameron, and is licensed under the BSD License.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
Neither the name of mumart nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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SoundSystem CodecIBXM Class License:
You are free to use this class for any purpose, commercial or otherwise.
You may modify this class or source code, and distribute it any way you
like, provided the following conditions are met:
1) You may not falsely claim to be the author of this class or any
unmodified portion of it.
2) You may not copyright this class or a modified version of it and then
sue me for copyright infringement.
3) If you modify the source code, you must clearly document the changes
made before redistributing the modified source code, so other users know
it is not the original code.
4) You are not required to give me credit for this class in any derived
work, but if you do, you must also mention my website:
http://www.paulscode.com
5) I the author will not be responsible for any damages (physical,
financial, or otherwise) caused by the use if this class or any
portion of it.
6) I the author do not guarantee, warrant, or make any representations,
either expressed or implied, regarding the use of this class or any
portion of it.
Author: Paul Lamb
http://www.paulscode.com
This software is based on or using the IBXM library available from
http://www.geocities.com/sunet2000/
IBXM is copyright (c) 2007, Martin Cameron, and is licensed under the BSD License.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
Neither the name of mumart nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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-------------------------------------------
Source installation information for modders
-------------------------------------------
This code follows the Minecraft Forge installation methodology. It will apply
some small patches to the vanilla MCP source code, giving you and it access
to some of the data and functions you need to build a successful mod.
Note also that the patches are built against "unrenamed" MCP source code (aka
srgnames) - this means that you will not be able to read them directly against
normal code.
Source pack installation information:
Standalone source installation
==============================
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: Once you have a command window up in the folder that the downloaded material was placed, type:
Windows: "gradlew setupDecompWorkspace"
Linux/Mac OS: "./gradlew setupDecompWorkspace"
Step 3: After all that finished, you're left with a choice.
For eclipse, run "gradlew eclipse" (./gradlew eclipse if you are on Mac/Linux)
If you preffer to use IntelliJ, steps are a little different.
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Once it's finished you must close IntelliJ and run the following command:
"gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
Step 4: The final step is to open Eclipse and switch your workspace to /eclipse/ (if you use IDEA, it should automatically start on your project)
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not effect your code} and then start the processs again.
Should it still not work,
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
Tip:
If you do not care about seeing Minecraft's source code you can replace "setupDecompWorkspace" with one of the following:
"setupDevWorkspace": Will patch, deobfusicated, and gather required assets to run minecraft, but will not generated human readable source code.
"setupCIWorkspace": Same as Dev but will not download any assets. This is useful in build servers as it is the fastest because it does the least work.
Tip:
When using Decomp workspace, the Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes and usually can be accessed under the 'referenced libraries' section of your IDE.
Forge source installation
=========================
MinecraftForge ships with this code and installs it as part of the forge
installation process, no further action is required on your part.
LexManos' Install Video
=======================
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
For more details update more often refer to the Forge Forums:
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html

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buildscript {
repositories {
jcenter()
maven { url = "http://files.minecraftforge.net/maven" }
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:2.2-SNAPSHOT'
}
}
apply plugin: 'net.minecraftforge.gradle.forge'
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
version = "1.0"
group = "org.teamavion.pcomp" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "modid"
sourceCompatibility = targetCompatibility = "1.8" // Need this here so eclipse task generates correctly.
compileJava {
sourceCompatibility = targetCompatibility = "1.8"
}
minecraft {
version = "1.11.2-13.20.0.2296"
runDir = "run"
// the mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD snapshot are built nightly.
// stable_# stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// simply re-run your setup task after changing the mappings to update your workspace.
mappings = "snapshot_20161220"
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
}
dependencies {
// you may put jars on which you depend on in ./libs
// or you may define them like so..
//compile "some.group:artifact:version:classifier"
//compile "some.group:artifact:version"
// real examples
//compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
//compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
//provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,
// except that these dependencies get remapped to your current MCP mappings
//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// for more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
processResources {
// this will ensure that this task is redone when the versions change.
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
// replace stuff in mcmod.info, nothing else
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
// replace version and mcversion
expand 'version':project.version, 'mcversion':project.minecraft.version
}
// copy everything else except the mcmod.info
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
}
}

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{
"variants": {
"normal": { "model": "pcomp:computer" }
}
}

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tile.Computer.name=Computer

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{
"parent": "block/cube_all",
"textures": {
"all": "pcomp:blocks/computer"
}
}

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{
"parent": "pcomp:block/computer",
"display": {
"thirdperson": {
"rotation": [ 10, -45, 170 ],
"translation": [ 0, 1.5, -2.75 ],
"scale": [ 0.375, 0.375, 0.375 ]
}
}
}

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[
{
"modid": "pcomp",
"name": "Programmable Computers",
"description": "Java-programmable computers",
"version": "${version}",
"mcversion": "${mcversion}",
"url": "www.tofvesson.net",
"updateUrl": "",
"authorList": ["W1zzRD"],
"credits": "The Forge and FML guys",
"logoFile": "",
"screenshots": [],
"dependencies": []
}
]

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{
"pack": {
"description": "examplemod resources",
"pack_format": 3,
"_comment": "A pack_format of 3 should be used starting with Minecraft 1.11. All resources, including language files, should be lowercase (eg: en_us.lang). A pack_format of 2 will load your mod resources with LegacyV2Adapter, which requires language files to have uppercase letters (eg: en_US.lang)."
}
}

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{
"variants": {
"normal": { "model": "pcomp:computer" }
}
}

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tile.Computer.name=Computer

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{
"parent": "block/cube_all",
"textures": {
"all": "pcomp:blocks/computer"
}
}

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{
"parent": "pcomp:block/computer",
"display": {
"thirdperson": {
"rotation": [ 10, -45, 170 ],
"translation": [ 0, 1.5, -2.75 ],
"scale": [ 0.375, 0.375, 0.375 ]
}
}
}

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[
{
"modid": "pcomp",
"name": "Programmable Computers",
"description": "Java-programmable computers",
"version": "${version}",
"mcversion": "${mcversion}",
"url": "www.tofvesson.net",
"updateUrl": "",
"authorList": ["W1zzRD"],
"credits": "The Forge and FML guys",
"logoFile": "",
"screenshots": [],
"dependencies": []
}
]

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{
"pack": {
"description": "examplemod resources",
"pack_format": 3,
"_comment": "A pack_format of 3 should be used starting with Minecraft 1.11. All resources, including language files, should be lowercase (eg: en_us.lang). A pack_format of 2 will load your mod resources with LegacyV2Adapter, which requires language files to have uppercase letters (eg: en_US.lang)."
}
}

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# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G

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#Sun May 14 00:26:03 CEST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14-all.zip

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#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"

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@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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package org.teamavion.pcomp;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
import org.teamavion.pcomp.blocks.Computer;
import org.teamavion.pcomp.gui.GUIHandler;
import org.teamavion.pcomp.tile.TileEntityComputer;
import org.teamavion.util.automation.BlockRegister;
import org.teamavion.util.automation.SetupHelper;
import org.teamavion.util.support.NetworkChannel;
@Mod(modid = PComp.MODID, version = PComp.VERSION)
public class PComp
{
public static final String MODID = "pcomp";
public static final String VERSION = "1.0";
public static final int ID_COMPUTER = 0x10101010; // Eksdee
public static @BlockRegister(name="Computer", material = "IRON") Computer computerBlock;
public static @Mod.Instance PComp instance;
public NetworkChannel channel;
@EventHandler
public void init(FMLInitializationEvent event)
{
SetupHelper.setup(PComp.class);
SetupHelper.registerRenders(PComp.class);
channel = new NetworkChannel(MODID);
NetworkRegistry.INSTANCE.registerGuiHandler(this, new GUIHandler());
GameRegistry.registerTileEntity(TileEntityComputer.class, "computer");
}
}

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package org.teamavion.pcomp.blocks;
import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import org.teamavion.pcomp.PComp;
import org.teamavion.pcomp.tile.TileEntityComputer;
import javax.annotation.Nullable;
import static org.teamavion.pcomp.PComp.ID_COMPUTER;
public class Computer extends Block {
public Computer(Material blockMaterialIn, MapColor blockMapColorIn) { super(blockMaterialIn, blockMapColorIn); }
public Computer(Material materialIn) { super(materialIn); }
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
playerIn.openGui(PComp.instance, ID_COMPUTER, worldIn, pos.getX(), pos.getY(), pos.getZ());
return true;
}
@Nullable
@Override
public TileEntity createTileEntity(World world, IBlockState state) {
return new TileEntityComputer();
}
@Override
public boolean hasTileEntity(IBlockState state) {
return true;
}
}

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package org.teamavion.pcomp.container;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import org.teamavion.pcomp.tile.TileEntityComputer;
public class ContainerComputer extends Container{
protected final TileEntityComputer computer;
public ContainerComputer(TileEntityComputer computer){ this.computer = computer; }
@Override
public boolean canInteractWith(EntityPlayer playerIn) {
return computer.getWorld().getTileEntity(computer.getPos()) == computer &&
playerIn.getDistanceSq(computer.getPos().getX() + 0.5, computer.getPos().getY() + 0.5, computer.getPos().getZ() + 0.5) < 64;
}
}

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package org.teamavion.pcomp.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.GuiTextField;
import org.lwjgl.input.Keyboard;
import org.teamavion.pcomp.tile.TileEntityComputer;
import org.teamavion.util.support.Reflection;
import org.teamavion.util.support.Result;
import javax.tools.JavaCompiler;
import javax.tools.ToolProvider;
import java.io.*;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
import java.lang.reflect.Modifier;
import java.util.ArrayList;
import java.util.Arrays;
@SuppressWarnings({"unchecked", "WeakerAccess"})
public class GUIComputer extends GuiScreen{
protected final int viewportMin = -90, viewportMax = 45, maxInputLines = 128, textFieldLen = 240, textColor = 0xFFFFFF;
protected final long keyPressTimeout = 0; // timeout period between keypresses to minimize spam
protected final ArrayList<GuiTextField> viewportInput = new ArrayList<>();
protected final TileEntityComputer computer;
protected boolean viewportUpdated = true;
protected int selected = 0, viewportSelect = 0;
protected long keyPressTime = 0;
protected GuiTextField[] inputLines;
protected GuiButton button;
public GUIComputer(TileEntityComputer computer){ this.computer = computer; }
@Override
public void drawBackground(int tint) {
super.drawBackground(tint);
}
@Override
public void initGui() {
inputLines = new GuiTextField[maxInputLines];
for(int i = 0; i<maxInputLines; ++i) {
inputLines[i] = new GuiTextField(i, this.fontRendererObj, this.width / 2 - textFieldLen / 2, this.height / 2 + viewportMin + i * 15, textFieldLen, 15);
inputLines[i].setMaxStringLength(textFieldLen); // Allow 6x as many characters as the length of the graphical element
inputLines[i].setEnableBackgroundDrawing(false);
}
button = new GuiButton(-1, this.width / 2 - textFieldLen / 2, this.height / 2 + viewportMax + 30, "Execute");
button.width = textFieldLen;
inputLines[selected].setFocused(true);
}
@Override
protected void keyTyped(char typedChar, int keyCode) throws IOException {
long time = System.currentTimeMillis();
if(time-keyPressTime<keyPressTimeout/(keyCode==14?4:1)) return; // Slower spam type when key is held (spammed, I guess)
keyPressTime = time;
super.keyTyped(typedChar, keyCode);
if(keyCode==Keyboard.KEY_UP){
inputLines[selected].setFocused(false);
if(viewportSelect>0) --viewportSelect;
else if(selected>0){
viewportUpdated = true;
for(GuiTextField t : inputLines) t.yPosition += 15;
}
if(selected>0) --selected;
inputLines[selected].setFocused(true);
}
else if(keyCode==Keyboard.KEY_DOWN){
inputLines[selected].setFocused(false);
if(viewportSelect+1<viewportInput.size()) ++viewportSelect;
else if(selected+1<maxInputLines){
viewportUpdated = true;
for(GuiTextField t : inputLines) t.yPosition -= 15;
}
if(selected+1<maxInputLines) ++selected;
inputLines[selected].setFocused(true);
}
else if(keyCode==Keyboard.KEY_RETURN){
String textAfter = inputLines[selected].getText().substring(inputLines[selected].getCursorPosition());
inputLines[selected].setText(inputLines[selected].getText().substring(0, inputLines[selected].getCursorPosition()));
String overflow;
for(int i = selected+1; i<maxInputLines; ++i){
overflow = inputLines[i].getText();
inputLines[i].setText(textAfter);
textAfter = overflow;
}
if(selected+1<maxInputLines){
inputLines[selected+1].setCursorPosition(0);
keyTyped('\000', Keyboard.KEY_DOWN);
}
}else if(keyCode==Keyboard.KEY_BACK && selected!=0 && inputLines[selected].getCursorPosition()==0){
keyTyped('\000', Keyboard.KEY_UP);
int pos = inputLines[selected].getText().length();
inputLines[selected].setCursorPosition(inputLines[selected].getText().length());
if(inputLines[selected].getText().length()==0) { // Shift up text to selected line
for(int i = selected; i+1<maxInputLines; ++i) inputLines[i].setText(inputLines[i+1].getText());
inputLines[maxInputLines-1].setText("");
inputLines[selected].setCursorPosition(0);
}else if(inputLines[selected+1].getText().length()!=0) { // Move text from previous line
int difference = inputLines[selected].getMaxStringLength() - inputLines[selected].getText().length();
if(difference>=inputLines[selected+1].getText().length()){
inputLines[selected].setText(inputLines[selected].getText()+inputLines[selected+1].getText());
for(int i = selected+1; i+1<maxInputLines; ++i) inputLines[i].setText(inputLines[i+1].getText());
inputLines[maxInputLines-1].setText("");
}else{
inputLines[selected].setText(inputLines[selected].getText()+inputLines[selected+1].getText().substring(0, difference));
inputLines[selected+1].setText(inputLines[selected+1].getText().substring(difference));
}
}else{ // Shift all text
for(int i = selected+1; i+1<maxInputLines; ++i) inputLines[i].setText(inputLines[i+1].getText());
inputLines[maxInputLines-1].setText("");
}
inputLines[selected].setCursorPosition(pos);
}else if(keyCode==Keyboard.KEY_DELETE){
String s;
int pos = inputLines[selected].getCursorPosition();
inputLines[selected].setText(
(s=inputLines[selected].getText()).substring(0, inputLines[selected].getCursorPosition())+
inputLines[selected].getText().substring(Math.min(s.length(), inputLines[selected].getCursorPosition()+1)));
inputLines[selected].setCursorPosition(pos);
if(selected+1<maxInputLines) {
boolean b = inputLines[selected].getCursorPosition() == inputLines[selected].getText().length();
if (inputLines[selected].getText().length() == 0 || (b && inputLines[selected + 1].getText().length() == 0)) {
for (int i = selected + (b ? 1 : 0); i + 1 < maxInputLines; ++i) inputLines[i].setText(inputLines[i + 1].getText());
inputLines[maxInputLines - 1].setText("");
} else if (b) {
int difference = inputLines[selected].getMaxStringLength() - inputLines[selected].getText().length();
if (difference != 0) {
inputLines[selected].setText(inputLines[selected].getText() + inputLines[selected + 1].getText().substring(0, difference = Math.min(difference, inputLines[selected + 1].getText().length())));
inputLines[selected + 1].setText(inputLines[selected + 1].getText().substring(difference));
inputLines[selected].setCursorPosition(inputLines[selected].getText().length() - difference);
}
}
}
}
else inputLines[selected].textboxKeyTyped(typedChar, keyCode);
}
@Override
public void updateScreen() {
super.updateScreen();
inputLines[selected].updateCursorCounter();
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
this.drawDefaultBackground();
if(viewportUpdated) {
viewportInput.clear();
for (GuiTextField t : inputLines)
if (t.yPosition <= height / 2 + viewportMax && t.yPosition >= height / 2 + viewportMin) viewportInput.add(t);
viewportUpdated = false;
}
for(int i = 0; i<inputLines.length; ++i){
if(viewportInput.contains(inputLines[i])) {
inputLines[i].drawTextBox();
String s;
drawString(fontRendererObj, s=(i+1)+":", inputLines[i].xPosition - s.length()*6, inputLines[i].yPosition, textColor);
}
}
button.drawButton(Minecraft.getMinecraft(), mouseX, mouseY);
super.drawScreen(mouseX, mouseY, partialTicks);
}
@Override
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
super.mouseClicked(mouseX, mouseY, mouseButton);
int initSelect = 0;
for(int i = 0; i<viewportInput.size(); ++i)
if(viewportInput.get(i).isFocused()){
initSelect = i;
break;
}
for(GuiTextField t : viewportInput) t.mouseClicked(mouseX, mouseY, mouseButton);
for(int i = 0; i<viewportInput.size(); ++i)
if(viewportInput.get(i).isFocused()){
selected+=i-initSelect;
viewportSelect+=i-initSelect;
break;
}
if(button.mousePressed(Minecraft.getMinecraft(), mouseX, mouseY)){
StringBuilder sb = new StringBuilder();
File f = File.createTempFile("exec", ".java");
ArrayList<GuiTextField> skip = new ArrayList<>();
for(GuiTextField t : inputLines) if(t.getText().startsWith("import ") && t.getText().endsWith(";")){ skip.add(t); sb.append(t.getText()); }
sb.append("public class ").append(f.getName().substring(0, f.getName().length() - 5)).append("{public static void main(String[] args){");
for(GuiTextField t : inputLines) if(!skip.contains(t)) sb.append(t.getText());
sb.append("}}");
JavaCompiler jc = ToolProvider.getSystemJavaCompiler();
try (OutputStream out = new FileOutputStream(f)) { out.write(sb.toString().getBytes()); }
int result = jc.run(null, null, null, f.getAbsolutePath());
if(result==0){
//noinspection ResultOfMethodCallIgnored
f.delete();
f = new File(f.getAbsolutePath().substring(0, f.getAbsolutePath().length()-5)+".class");
byte[] b;
try{
InputStream i = new FileInputStream(f);
ArrayList<Byte> a = new ArrayList<>();
byte[] b1 = new byte[4096];
int i1;
while(i.available()>0){
i1 = i.read(b1);
for(int j = 0; j<i1; ++j) a.add(b1[j]);
}
i.close();
b = new byte[a.size()];
for(int j = 0; j<a.size(); ++j) b[j] = a.get(j);
}catch(Exception e){ return; }
finally {
//noinspection ResultOfMethodCallIgnored
f.delete();
}
Result<Class<?>> compiled = (Result<Class<?>>) Reflection.invokeMethod(
Reflection.getMethod(ClassLoader.class, "defineClass", byte[].class, int.class, int.class),
GUIComputer.class.getClassLoader(),
b,
0,
b.length);
if(compiled.success){
for(Method m : compiled.value.getDeclaredMethods())
if(m.getName().equals("main") && Modifier.isStatic(m.getModifiers()) && Arrays.equals(m.getParameterTypes(), new Class<?>[]{String[].class}))
{
m.setAccessible(true);
try {
m.invoke(null, (Object) new String[]{});
} catch (IllegalAccessException | InvocationTargetException e) {
e.printStackTrace();
}
}
}
}
}
}
@Override
protected void mouseReleased(int mouseX, int mouseY, int state) {
super.mouseReleased(mouseX, mouseY, state);
button.mouseReleased(mouseX, mouseY);
}
}

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package org.teamavion.pcomp.gui;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;
import org.teamavion.pcomp.container.ContainerComputer;
import org.teamavion.pcomp.tile.TileEntityComputer;
import javax.annotation.Nullable;
import static org.teamavion.pcomp.PComp.ID_COMPUTER;
public class GUIHandler implements IGuiHandler{
@Nullable
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
switch (ID){
case ID_COMPUTER:
TileEntity t = world.getTileEntity(new BlockPos(x, y, z));
if(!(t instanceof TileEntityComputer)) return null; // Something went wrong. ID-clash maybe?
return new ContainerComputer((TileEntityComputer) t);
}
return null;
}
@Nullable
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
switch (ID){
case ID_COMPUTER:
TileEntity t = world.getTileEntity(new BlockPos(x, y, z));
if(!(t instanceof TileEntityComputer)) return null; // Something went wrong. ID-clash maybe?
return new GUIComputer((TileEntityComputer) t);
}
return null;
}
}

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package org.teamavion.pcomp.tile;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
public class TileEntityComputer extends TileEntity{
public boolean isUsableByPlayer(EntityPlayer player) {
return world.getTileEntity(getPos()) == this && player.getDistanceSq(getPos().getX() + 0.5, getPos().getY() + 0.5,getPos().getZ() + 0.5) < 64;
}
}

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{
"variants": {
"normal": { "model": "pcomp:computer" }
}
}

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tile.Computer.name=Computer

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{
"parent": "block/cube_all",
"textures": {
"all": "pcomp:blocks/computer"
}
}

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{
"parent": "pcomp:block/computer",
"display": {
"thirdperson": {
"rotation": [ 10, -45, 170 ],
"translation": [ 0, 1.5, -2.75 ],
"scale": [ 0.375, 0.375, 0.375 ]
}
}
}

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[
{
"modid": "pcomp",
"name": "Programmable Computers",
"description": "Java-programmable computers",
"version": "${version}",
"mcversion": "${mcversion}",
"url": "www.tofvesson.net",
"updateUrl": "",
"authorList": ["W1zzRD"],
"credits": "The Forge and FML guys",
"logoFile": "",
"screenshots": [],
"dependencies": []
}
]

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{
"pack": {
"description": "examplemod resources",
"pack_format": 3,
"_comment": "A pack_format of 3 should be used starting with Minecraft 1.11. All resources, including language files, should be lowercase (eg: en_us.lang). A pack_format of 2 will load your mod resources with LegacyV2Adapter, which requires language files to have uppercase letters (eg: en_US.lang)."
}
}