SpigotInvTweaks/src/dev/w1zzrd/invtweaks/command/FindCommandExecutor.java
2021-06-27 21:57:55 +02:00

99 lines
3.8 KiB
Java

package dev.w1zzrd.invtweaks.command;
import dev.w1zzrd.spigot.wizcompat.command.CommandUtils;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.Container;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Objects;
import java.util.stream.Collectors;
import static dev.w1zzrd.invtweaks.listener.TabCompletionListener.getMaterialMatching;
import static dev.w1zzrd.spigot.wizcompat.command.CommandUtils.assertTrue;
import static dev.w1zzrd.spigot.wizcompat.packet.EntityCreator.*;
public final class FindCommandExecutor implements CommandExecutor {
private static final int SEARCH_RADIUS = 3;
private static final long DESPAWN_WAIT = 20 * 10;
private final Plugin plugin;
public FindCommandExecutor(final Plugin plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
Material targetMaterial;
if (assertTrue(sender instanceof Player, "Command can only be run by players", sender) ||
assertTrue(args.length == 1, "Exactly one argument is expected", sender) ||
assertTrue((targetMaterial = getMaterialMatching(args[0])) != null, String.format("Unknown item/block: %s", args[0]), sender))
return true;
final Player player = (Player) sender;
final List<BlockState> matches = searchChunks(
player.getLocation().getChunk(),
SEARCH_RADIUS,
Material.CHEST, Material.TRAPPED_CHEST, Material.SHULKER_BOX
);
final List<Integer> entities = matches.stream()
.filter(it -> Arrays.stream(((Container)it).getSnapshotInventory().getContents()).filter(Objects::nonNull).map(ItemStack::getType).anyMatch(targetMaterial::equals))
.map(state -> spawnMarker(player, state.getLocation().add(0.5, 0.2, 0.5)))
.collect(Collectors.toList());
if (assertTrue(entities.size() > 0, "No containers neardby contain that item/block", sender))
return true;
Bukkit.getScheduler().runTaskLater(plugin, () -> {
entities.forEach(it -> sendEntityDespawnPacket(player, it));
}, DESPAWN_WAIT);
return true;
}
private static int spawnMarker(final Player target, final Location location) {
final Object entity = createFakeSlime(target);
setSlimeSize(entity, 1);
setEntityCollision(entity, false);
setEntityInvisible(entity, true);
setEntityInvulnerable(entity, true);
setEntityGlowing(entity, true);
setEntityLocation(entity, location.getX(), location.getY(), location.getZ(), 0f, 0f);
sendEntitySpawnPacket(target, entity);
sendEntityMetadataPacket(target, entity);
return getEntityID(entity);
}
private static List<BlockState> searchChunks(final Chunk middle, final int radius, final Material... targets) {
final int xMin = middle.getX() - radius;
final int xMax = middle.getX() + radius;
final int zMin = middle.getZ() - radius;
final int zMax = middle.getZ() + radius;
final World sourceWorld = middle.getWorld();
final List<Material> targetMaterials = Arrays.asList(targets);
final ArrayList<BlockState> collect = new ArrayList<>();
for (int x = xMin; x <= xMax; ++x)
for (int z = zMin; z <= zMax; ++z)
Arrays.stream(sourceWorld.getChunkAt(x, z).getTileEntities()).filter(it -> targetMaterials.contains(it.getType())).forEach(collect::add);
return collect;
}
}