Got the drag thingto work

This commit is contained in:
Michael-Jouanneau 2016-10-29 21:37:09 +02:00
parent e1210440f4
commit d1a1ce0511

View File

@ -1,15 +1,19 @@
package sample;
import javafx.application.Application;
import javafx.event.EventHandler;
import javafx.fxml.FXMLLoader;
import javafx.scene.Node;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.input.MouseEvent;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
public class Main extends Application {
private double xOffset = 0;
private double yOffset = 0;
volatile double[] posOrigin = {0, 0};
@Override
@ -26,8 +30,19 @@ public class Main extends Application {
root.lookup("#exit").setOnMouseClicked(event -> primaryStage.close());
// Drag
root.lookup("#rectangle").setOnMouseDragged(event -> {
root.lookup("#rectangle").setOnMousePressed(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
xOffset = event.getSceneX();
yOffset = event.getSceneY();
}
});
root.lookup("#rectangle").setOnMouseDragged(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
primaryStage.setX(event.getScreenX() - xOffset);
primaryStage.setY(event.getScreenY() - yOffset);
}
});
}