Removed unused variables & general cleanup

This commit is contained in:
Albin Corén 2018-03-05 22:22:29 +01:00
parent 0f08318224
commit 308c1324ae
4 changed files with 1 additions and 9 deletions

View File

@ -4,7 +4,6 @@ namespace MLAPI.Data
{
internal class NetworkPool
{
internal int spawnablePrefabIndex;
internal GameObject[] objects;
internal ushort poolId;

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@ -5,7 +5,6 @@ using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
namespace MLAPI
{

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@ -1,9 +1,5 @@
using MLAPI;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using UnityEngine;
namespace MLAP

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@ -1,8 +1,6 @@
using System;
using System.Collections.Generic;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.SceneManagement;