Renamed internal MLAPI channel
This commit is contained in:
parent
6cb02f35de
commit
ae0f5233da
@ -333,7 +333,7 @@ namespace MLAPI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
NetworkingManager.singleton.Send(clientId, "MLAPI_SYNC_VAR_UPDATE", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.ToArray());
|
NetworkingManager.singleton.Send(clientId, "MLAPI_SYNC_VAR_UPDATE", "MLAPI_INTERNAL", stream.ToArray());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -426,7 +426,7 @@ namespace MLAPI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
NetworkingManager.singleton.Send("MLAPI_SYNC_VAR_UPDATE", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.ToArray());
|
NetworkingManager.singleton.Send("MLAPI_SYNC_VAR_UPDATE", "MLAPI_INTERNAL", stream.ToArray());
|
||||||
}
|
}
|
||||||
lastSyncTime = Time.time;
|
lastSyncTime = Time.time;
|
||||||
}
|
}
|
||||||
|
@ -108,7 +108,7 @@ namespace MLAPI
|
|||||||
ConnectionConfig cConfig = new ConnectionConfig();
|
ConnectionConfig cConfig = new ConnectionConfig();
|
||||||
|
|
||||||
//MLAPI channels and messageTypes
|
//MLAPI channels and messageTypes
|
||||||
NetworkConfig.Channels.Add("MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", QosType.ReliableFragmentedSequenced);
|
NetworkConfig.Channels.Add("MLAPI_INTERNAL", QosType.ReliableFragmentedSequenced);
|
||||||
NetworkConfig.Channels.Add("MLAPI_POSITION_UPDATE", QosType.StateUpdate);
|
NetworkConfig.Channels.Add("MLAPI_POSITION_UPDATE", QosType.StateUpdate);
|
||||||
NetworkConfig.Channels.Add("MLAPI_ANIMATION_UPDATE", QosType.ReliableSequenced);
|
NetworkConfig.Channels.Add("MLAPI_ANIMATION_UPDATE", QosType.ReliableSequenced);
|
||||||
MessageManager.messageTypes.Add("MLAPI_CONNECTION_REQUEST", 0);
|
MessageManager.messageTypes.Add("MLAPI_CONNECTION_REQUEST", 0);
|
||||||
@ -356,7 +356,7 @@ namespace MLAPI
|
|||||||
writer.Write(NetworkConfig.ConnectionData);
|
writer.Write(NetworkConfig.ConnectionData);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Send(clientId, "MLAPI_CONNECTION_REQUEST", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", writeStream.GetBuffer());
|
Send(clientId, "MLAPI_CONNECTION_REQUEST", "MLAPI_INTERNAL", writeStream.GetBuffer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -1087,7 +1087,7 @@ namespace MLAPI
|
|||||||
{
|
{
|
||||||
writer.Write(clientId);
|
writer.Write(clientId);
|
||||||
}
|
}
|
||||||
Send("MLAPI_CLIENT_DISCONNECT", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.GetBuffer(), clientId);
|
Send("MLAPI_CLIENT_DISCONNECT", "MLAPI_INTERNAL", stream.GetBuffer(), clientId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1166,7 +1166,7 @@ namespace MLAPI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Send(clientId, "MLAPI_CONNECTION_APPROVED", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", writeStream.GetBuffer());
|
Send(clientId, "MLAPI_CONNECTION_APPROVED", "MLAPI_INTERNAL", writeStream.GetBuffer());
|
||||||
}
|
}
|
||||||
|
|
||||||
//Inform old clients of the new player
|
//Inform old clients of the new player
|
||||||
@ -1192,7 +1192,7 @@ namespace MLAPI
|
|||||||
writer.Write(clientId);
|
writer.Write(clientId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Send("MLAPI_ADD_OBJECT", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.GetBuffer(), clientId);
|
Send("MLAPI_ADD_OBJECT", "MLAPI_INTERNAL", stream.GetBuffer(), clientId);
|
||||||
}
|
}
|
||||||
//Flush syncvars:
|
//Flush syncvars:
|
||||||
foreach (KeyValuePair<uint, NetworkedObject> networkedObject in SpawnManager.spawnedObjects)
|
foreach (KeyValuePair<uint, NetworkedObject> networkedObject in SpawnManager.spawnedObjects)
|
||||||
|
@ -58,7 +58,7 @@ namespace MLAPI.NetworkingManagerComponents
|
|||||||
writer.Write(rotation.eulerAngles.y);
|
writer.Write(rotation.eulerAngles.y);
|
||||||
writer.Write(rotation.eulerAngles.z);
|
writer.Write(rotation.eulerAngles.z);
|
||||||
}
|
}
|
||||||
NetworkingManager.singleton.Send("MLAPI_SPAWN_POOL_OBJECT", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.GetBuffer());
|
NetworkingManager.singleton.Send("MLAPI_SPAWN_POOL_OBJECT", "MLAPI_INTERNAL", stream.GetBuffer());
|
||||||
}
|
}
|
||||||
return go;
|
return go;
|
||||||
}
|
}
|
||||||
@ -77,7 +77,7 @@ namespace MLAPI.NetworkingManagerComponents
|
|||||||
{
|
{
|
||||||
writer.Write(netObject.NetworkId);
|
writer.Write(netObject.NetworkId);
|
||||||
}
|
}
|
||||||
NetworkingManager.singleton.Send("MLAPI_DESTROY_POOL_OBJECT", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.GetBuffer());
|
NetworkingManager.singleton.Send("MLAPI_DESTROY_POOL_OBJECT", "MLAPI_INTERNAL", stream.GetBuffer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -55,7 +55,7 @@ namespace MLAPI.NetworkingManagerComponents
|
|||||||
{
|
{
|
||||||
writer.Write(sceneNameToIndex[sceneName]);
|
writer.Write(sceneNameToIndex[sceneName]);
|
||||||
}
|
}
|
||||||
NetworkingManager.singleton.Send("MLAPI_SWITCH_SCENE", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.GetBuffer());
|
NetworkingManager.singleton.Send("MLAPI_SWITCH_SCENE", "MLAPI_INTERNAL", stream.GetBuffer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -42,7 +42,7 @@ namespace MLAPI.NetworkingManagerComponents
|
|||||||
writer.Write(netId);
|
writer.Write(netId);
|
||||||
writer.Write(-2);
|
writer.Write(-2);
|
||||||
}
|
}
|
||||||
netManager.Send("MLAPI_CHANGE_OWNER", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.GetBuffer());
|
netManager.Send("MLAPI_CHANGE_OWNER", "MLAPI_INTERNAL", stream.GetBuffer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -59,7 +59,7 @@ namespace MLAPI.NetworkingManagerComponents
|
|||||||
writer.Write(netId);
|
writer.Write(netId);
|
||||||
writer.Write(clientId);
|
writer.Write(clientId);
|
||||||
}
|
}
|
||||||
netManager.Send("MLAPI_CHANGE_OWNER", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.GetBuffer());
|
netManager.Send("MLAPI_CHANGE_OWNER", "MLAPI_INTERNAL", stream.GetBuffer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -136,9 +136,9 @@ namespace MLAPI.NetworkingManagerComponents
|
|||||||
}
|
}
|
||||||
//If we are host, send to everyone except ourselves. Otherwise, send to all
|
//If we are host, send to everyone except ourselves. Otherwise, send to all
|
||||||
if (netManager != null && netManager.isHost)
|
if (netManager != null && netManager.isHost)
|
||||||
netManager.Send("MLAPI_DESTROY_OBJECT", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.GetBuffer(), -1);
|
netManager.Send("MLAPI_DESTROY_OBJECT", "MLAPI_INTERNAL", stream.GetBuffer(), -1);
|
||||||
else
|
else
|
||||||
netManager.Send("MLAPI_DESTROY_OBJECT", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.GetBuffer());
|
netManager.Send("MLAPI_DESTROY_OBJECT", "MLAPI_INTERNAL", stream.GetBuffer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -193,9 +193,9 @@ namespace MLAPI.NetworkingManagerComponents
|
|||||||
}
|
}
|
||||||
//If we are host, send to everyone except ourselves. Otherwise, send to all
|
//If we are host, send to everyone except ourselves. Otherwise, send to all
|
||||||
if (netManager.isHost)
|
if (netManager.isHost)
|
||||||
netManager.Send("MLAPI_ADD_OBJECT", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.GetBuffer(), -1);
|
netManager.Send("MLAPI_ADD_OBJECT", "MLAPI_INTERNAL", stream.GetBuffer(), -1);
|
||||||
else
|
else
|
||||||
netManager.Send("MLAPI_ADD_OBJECT", "MLAPI_RELIABLE_FRAGMENTED_SEQUENCED", stream.GetBuffer());
|
netManager.Send("MLAPI_ADD_OBJECT", "MLAPI_INTERNAL", stream.GetBuffer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user