MLAPI Namespace |
| Class | Description | |
|---|---|---|
| NetworkedBehaviour |
The base class to override to write networked code. Inherits MonoBehaviour
| |
| NetworkedClient |
A NetworkedClient
| |
| NetworkedObject |
A component used to identify that a GameObject is networked
| |
| NetworkingConfiguration |
The configuration object used to start server, client and hosts
| |
| NetworkingManager |
The main component of the library
|