MLAPI.MonoBehaviours.Core Namespace | ![]() |
[This is preliminary documentation and is subject to change.]
Class | Description | |
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![]() | NetworkedBehaviour |
The base class to override to write networked code. Inherits MonoBehaviour
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![]() | NetworkedObject |
A component used to identify that a GameObject is networked
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![]() | NetworkingManager |
The main component of the library
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![]() | TrackedObject |
A component used for lag compensation. Each object with this component will get tracked
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