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MLAPI.MonoBehaviours.Core Namespace

[This is preliminary documentation and is subject to change.]

 
Classes
  ClassDescription
Public classNetworkedBehaviour
The base class to override to write networked code. Inherits MonoBehaviour
Public classNetworkedObject
A component used to identify that a GameObject is networked
Public classNetworkingManager
The main component of the library
Public classTrackedObject
A component used for lag compensation. Each object with this component will get tracked