Click or drag to resize

NetworkedObject Properties

The NetworkedObject type exposes the following members.

Properties
  NameDescription
Public propertyanimation Obsolete. (Inherited from Component.)
Public propertyaudio Obsolete. (Inherited from Component.)
Public propertycamera Obsolete. (Inherited from Component.)
Public propertycollider Obsolete. (Inherited from Component.)
Public propertycollider2D Obsolete. (Inherited from Component.)
Public propertyconstantForce Obsolete. (Inherited from Component.)
Public propertyenabled (Inherited from Behaviour.)
Public propertygameObject (Inherited from Component.)
Public propertyguiElement Obsolete. (Inherited from Component.)
Public propertyguiText Obsolete. (Inherited from Component.)
Public propertyguiTexture Obsolete. (Inherited from Component.)
Public propertyhideFlags (Inherited from Object.)
Public propertyhingeJoint Obsolete. (Inherited from Component.)
Public propertyisActiveAndEnabled (Inherited from Behaviour.)
Public propertyisLocalPlayer
Gets if the object is the the personal clients player object
Public propertyisOwner
Gets if the object is owned by the local player
Public propertyisPlayerObject
Gets if this object is a player object
Public propertyisPooledObject
Gets if this object is part of a pool
Public propertylight Obsolete. (Inherited from Component.)
Public propertyname (Inherited from Object.)
Public propertyNetworkId
Gets the unique ID of this object that is synced across the network
Public propertynetworkView Obsolete. (Inherited from Component.)
Public propertyOwnerClientId
Gets the clientId of the owner of this NetworkedObject
Public propertyparticleEmitter Obsolete. (Inherited from Component.)
Public propertyparticleSystem Obsolete. (Inherited from Component.)
Public propertyPoolId
Gets the poolId this object is part of
Public propertyrenderer Obsolete. (Inherited from Component.)
Public propertyrigidbody Obsolete. (Inherited from Component.)
Public propertyrigidbody2D Obsolete. (Inherited from Component.)
Public propertyrunInEditMode (Inherited from MonoBehaviour.)
Public propertySpawnablePrefabIndex
The index of the prefab used to spawn this in the spawnablePrefabs list
Public propertytag (Inherited from Component.)
Public propertytransform (Inherited from Component.)
Public propertyuseGUILayout (Inherited from MonoBehaviour.)
Top
See Also