NetworkedObject Properties |
The NetworkedObject type exposes the following members.
| Name | Description | |
|---|---|---|
| animation | Obsolete. (Inherited from Component.) | |
| audio | Obsolete. (Inherited from Component.) | |
| camera | Obsolete. (Inherited from Component.) | |
| collider | Obsolete. (Inherited from Component.) | |
| collider2D | Obsolete. (Inherited from Component.) | |
| constantForce | Obsolete. (Inherited from Component.) | |
| enabled | (Inherited from Behaviour.) | |
| gameObject | (Inherited from Component.) | |
| guiElement | Obsolete. (Inherited from Component.) | |
| guiText | Obsolete. (Inherited from Component.) | |
| guiTexture | Obsolete. (Inherited from Component.) | |
| hideFlags | (Inherited from Object.) | |
| hingeJoint | Obsolete. (Inherited from Component.) | |
| isActiveAndEnabled | (Inherited from Behaviour.) | |
| isLocalPlayer |
Gets if the object is the the personal clients player object
| |
| isOwner |
Gets if the object is owned by the local player
| |
| isPlayerObject |
Gets if this object is a player object
| |
| isPooledObject |
Gets if this object is part of a pool
| |
| light | Obsolete. (Inherited from Component.) | |
| name | (Inherited from Object.) | |
| NetworkId |
Gets the unique ID of this object that is synced across the network
| |
| networkView | Obsolete. (Inherited from Component.) | |
| OwnerClientId |
Gets the clientId of the owner of this NetworkedObject
| |
| particleEmitter | Obsolete. (Inherited from Component.) | |
| particleSystem | Obsolete. (Inherited from Component.) | |
| PoolId |
Gets the poolId this object is part of
| |
| renderer | Obsolete. (Inherited from Component.) | |
| rigidbody | Obsolete. (Inherited from Component.) | |
| rigidbody2D | Obsolete. (Inherited from Component.) | |
| runInEditMode | (Inherited from MonoBehaviour.) | |
| SpawnablePrefabIndex |
The index of the prefab used to spawn this in the spawnablePrefabs list
| |
| tag | (Inherited from Component.) | |
| transform | (Inherited from Component.) | |
| useGUILayout | (Inherited from MonoBehaviour.) |