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NetworkPoolManagerSpawnPoolObject Method

Spawns a object from the pool at a given position and rotation. Can only be called from server.

Namespace:  MLAPI.NetworkingManagerComponents
Assembly:  MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static GameObject SpawnPoolObject(
	string poolName,
	Vector3 position,
	Quaternion rotation
)

Parameters

poolName
Type: SystemString
The name of the pool
position
Type: Vector3
The position to spawn the object at
rotation
Type: Quaternion
The rotation to spawn the object at

Return Value

Type: GameObject

[Missing <returns> documentation for "M:MLAPI.NetworkingManagerComponents.NetworkPoolManager.SpawnPoolObject(System.String,UnityEngine.Vector3,UnityEngine.Quaternion)"]

See Also