19 lines
9.0 KiB
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19 lines
9.0 KiB
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<html><head><meta http-equiv="X-UA-Compatible" content="IE=edge" /><link rel="shortcut icon" href="../icons/favicon.ico" /><link rel="stylesheet" type="text/css" href="../styles/branding.css" /><link rel="stylesheet" type="text/css" href="../styles/branding-en-US.css" /><script type="text/javascript" src="../scripts/branding.js"> </script><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>NetworkingManager Fields</title><meta name="Language" content="en-us" /><meta name="System.Keywords" content="NetworkingManager class, fields" /><meta name="Microsoft.Help.Id" content="Fields.T:MLAPI.NetworkingManager" /><meta name="Microsoft.Help.ContentType" content="Reference" /><meta name="BrandingAware" content="true" /><meta name="container" content="MLAPI" /><meta name="file" content="Fields_T_MLAPI_NetworkingManager" /><meta name="guid" content="Fields_T_MLAPI_NetworkingManager" /><link rel="stylesheet" type="text/css" href="../styles/branding-Website.css" /><script type="text/javascript" src="../scripts/jquery-1.11.0.min.js"></script><script type="text/javascript" src="../scripts/branding-Website.js"></script><script type="text/javascript" src="../scripts/clipboard.min.js"></script></head><body onload="OnLoad('cs')"><input type="hidden" id="userDataCache" class="userDataStyle" /><div class="pageHeader" id="PageHeader">MLAPI API Reference<form id="SearchForm" method="get" action="#" onsubmit="javascript:TransferToSearchPage(); return false;"><input id="SearchTextBox" type="text" maxlength="200" /><button id="SearchButton" type="submit"></button></form></div><div class="pageBody"><div class="leftNav" id="leftNav"><div id="tocNav"><div class="toclevel0" data-toclevel="0"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="../html\N_MLAPI.htm" title="MLAPI API Reference" tocid="roottoc">MLAPI API Reference</a></div><div class="toclevel0" data-toclevel="0"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="../html/N_MLAPI.htm" title="MLAPI" tocid="N_MLAPI">MLAPI</a></div><div class="toclevel0" data-toclevel="0"><a class="tocCollapsed" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="../html/T_MLAPI_NetworkingManager.htm" title="NetworkingManager Class" tocid="T_MLAPI_NetworkingManager">NetworkingManager Class</a></div><div class="toclevel1 current" data-toclevel="1" data-childrenloaded="true"><a class="tocExpanded" onclick="javascript: Toggle(this);" href="#!" /><a data-tochassubtree="true" href="../html/Fields_T_MLAPI_NetworkingManager.htm" title="NetworkingManager Fields" tocid="Fields_T_MLAPI_NetworkingManager">NetworkingManager Fields</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="../html/F_MLAPI_NetworkingManager_DefaultPlayerPrefab.htm" title="DefaultPlayerPrefab Field" tocid="F_MLAPI_NetworkingManager_DefaultPlayerPrefab">DefaultPlayerPrefab Field</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="../html/F_MLAPI_NetworkingManager_DontDestroy.htm" title="DontDestroy Field" tocid="F_MLAPI_NetworkingManager_DontDestroy">DontDestroy Field</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="../html/F_MLAPI_NetworkingManager_NetworkConfig.htm" title="NetworkConfig Field" tocid="F_MLAPI_NetworkingManager_NetworkConfig">NetworkConfig Field</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="../html/F_MLAPI_NetworkingManager_OnClientConnectedCallback.htm" title="OnClientConnectedCallback Field" tocid="F_MLAPI_NetworkingManager_OnClientConnectedCallback">OnClientConnectedCallback Field</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="../html/F_MLAPI_NetworkingManager_OnClientDisconnectCallback.htm" title="OnClientDisconnectCallback Field" tocid="F_MLAPI_NetworkingManager_OnClientDisconnectCallback">OnClientDisconnectCallback Field</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="../html/F_MLAPI_NetworkingManager_OnServerStarted.htm" title="OnServerStarted Field" tocid="F_MLAPI_NetworkingManager_OnServerStarted">OnServerStarted Field</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="../html/F_MLAPI_NetworkingManager_RunInBackground.htm" title="RunInBackground Field" tocid="F_MLAPI_NetworkingManager_RunInBackground">RunInBackground Field</a></div><div class="toclevel2" data-toclevel="2"><a data-tochassubtree="false" href="../html/F_MLAPI_NetworkingManager_SpawnablePrefabs.htm" title="SpawnablePrefabs Field" tocid="F_MLAPI_NetworkingManager_SpawnablePrefabs">SpawnablePrefabs Field</a></div></div><div id="tocResizableEW" onmousedown="OnMouseDown(event);"></div><div id="TocResize" class="tocResize"><img id="ResizeImageIncrease" src="../icons/TocOpen.gif" onclick="OnIncreaseToc()" alt="Click or drag to resize" title="Click or drag to resize" /><img id="ResizeImageReset" src="../icons/TocClose.gif" style="display:none" onclick="OnResetToc()" alt="Click or drag to resize" title="Click or drag to resize" /></div></div><div class="topicContent" id="TopicContent"><table class="titleTable"><tr><td class="titleColumn"><h1>NetworkingManager Fields</h1></td></tr></table><span class="introStyle"></span> <p>The <a href="T_MLAPI_NetworkingManager.htm">NetworkingManager</a> type exposes the following members.</p><div class="collapsibleAreaRegion"><span class="collapsibleRegionTitle" onclick="SectionExpandCollapse('ID0RB')" onkeypress="SectionExpandCollapse_CheckKey('ID0RB', event)" tabindex="0"><img id="ID0RBToggle" class="collapseToggle" src="../icons/SectionExpanded.png" />Fields</span></div><div id="ID0RBSection" class="collapsibleSection"><table class="members" id="fieldList"><tr><th class="iconColumn">
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</th><th>Name</th><th>Description</th></tr><tr data="public;declared;notNetfw;"><td><img src="../icons/pubfield.gif" alt="Public field" title="Public field" /></td><td><a href="F_MLAPI_NetworkingManager_DefaultPlayerPrefab.htm">DefaultPlayerPrefab</a></td><td><div class="summary">
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The default prefab to give to players
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</div></td></tr><tr data="public;declared;notNetfw;"><td><img src="../icons/pubfield.gif" alt="Public field" title="Public field" /></td><td><a href="F_MLAPI_NetworkingManager_DontDestroy.htm">DontDestroy</a></td><td><div class="summary">
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Gets or sets if the NetworkingManager should be marked as DontDestroyOnLoad
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</div></td></tr><tr data="public;declared;notNetfw;"><td><img src="../icons/pubfield.gif" alt="Public field" title="Public field" /></td><td><a href="F_MLAPI_NetworkingManager_NetworkConfig.htm">NetworkConfig</a></td><td><div class="summary">
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The current NetworkingConfiguration
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</div></td></tr><tr data="public;declared;notNetfw;"><td><img src="../icons/pubfield.gif" alt="Public field" title="Public field" /></td><td><a href="F_MLAPI_NetworkingManager_OnClientConnectedCallback.htm">OnClientConnectedCallback</a></td><td><div class="summary">
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The callback to invoke once a client connects
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</div></td></tr><tr data="public;declared;notNetfw;"><td><img src="../icons/pubfield.gif" alt="Public field" title="Public field" /></td><td><a href="F_MLAPI_NetworkingManager_OnClientDisconnectCallback.htm">OnClientDisconnectCallback</a></td><td><div class="summary">
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The callback to invoke when a client disconnects
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</div></td></tr><tr data="public;declared;notNetfw;"><td><img src="../icons/pubfield.gif" alt="Public field" title="Public field" /></td><td><a href="F_MLAPI_NetworkingManager_OnServerStarted.htm">OnServerStarted</a></td><td><div class="summary">
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The callback to invoke once the server is ready
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</div></td></tr><tr data="public;declared;notNetfw;"><td><img src="../icons/pubfield.gif" alt="Public field" title="Public field" /></td><td><a href="F_MLAPI_NetworkingManager_RunInBackground.htm">RunInBackground</a></td><td><div class="summary">
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Gets or sets if the application should be set to run in background
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</div></td></tr><tr data="public;declared;notNetfw;"><td><img src="../icons/pubfield.gif" alt="Public field" title="Public field" /></td><td><a href="F_MLAPI_NetworkingManager_SpawnablePrefabs.htm">SpawnablePrefabs</a></td><td><div class="summary">
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A list of spawnable prefabs
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</div></td></tr></table><a href="#PageHeader">Top</a></div><div class="collapsibleAreaRegion" id="seeAlsoSection"><span class="collapsibleRegionTitle" onclick="SectionExpandCollapse('ID1RB')" onkeypress="SectionExpandCollapse_CheckKey('ID1RB', event)" tabindex="0"><img id="ID1RBToggle" class="collapseToggle" src="../icons/SectionExpanded.png" />See Also</span></div><div id="ID1RBSection" class="collapsibleSection"><h4 class="subHeading">Reference</h4><div class="seeAlsoStyle"><a href="T_MLAPI_NetworkingManager.htm">NetworkingManager Class</a></div><div class="seeAlsoStyle"><a href="N_MLAPI.htm">MLAPI Namespace</a></div></div></div></div><div id="pageFooter" class="pageFooter"> </div></body></html> |