5.4 KiB
5.4 KiB
NetworkingManager Properties
The NetworkingManager type exposes the following members.
Properties
Name | Description | |
---|---|---|
![]() | animation | **Obsolete. ** (Inherited from Component.) |
![]() | audio | **Obsolete. ** (Inherited from Component.) |
![]() | camera | **Obsolete. ** (Inherited from Component.) |
![]() | collider | **Obsolete. ** (Inherited from Component.) |
![]() | collider2D | **Obsolete. ** (Inherited from Component.) |
![]() | ConnectedClients | Gets a dictionary of connected clients |
![]() | constantForce | **Obsolete. ** (Inherited from Component.) |
![]() | enabled | (Inherited from Behaviour.) |
![]() | gameObject | (Inherited from Component.) |
![]() | guiElement | **Obsolete. ** (Inherited from Component.) |
![]() | guiText | **Obsolete. ** (Inherited from Component.) |
![]() | guiTexture | **Obsolete. ** (Inherited from Component.) |
![]() | hideFlags | (Inherited from Object.) |
![]() | hingeJoint | **Obsolete. ** (Inherited from Component.) |
![]() | isActiveAndEnabled | (Inherited from Behaviour.) |
![]() | IsClientConnected | Gets if we are connected as a client |
![]() | isHost | Gets if we are running as host |
![]() | light | **Obsolete. ** (Inherited from Component.) |
![]() | MyClientId | The clientId the server calls the local client by, only valid for clients |
![]() | name | (Inherited from Object.) |
![]() | NetworkTime | A syncronized time, represents the time in seconds since the server application started. Is replicated across all clients |
![]() | networkView | **Obsolete. ** (Inherited from Component.) |
![]() | particleEmitter | **Obsolete. ** (Inherited from Component.) |
![]() | particleSystem | **Obsolete. ** (Inherited from Component.) |
![]() | renderer | **Obsolete. ** (Inherited from Component.) |
![]() | rigidbody | **Obsolete. ** (Inherited from Component.) |
![]() | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
![]() | runInEditMode | (Inherited from MonoBehaviour.) |
![]() ![]() | singleton | The singleton instance of the NetworkingManager |
![]() | tag | (Inherited from Component.) |
![]() | transform | (Inherited from Component.) |
![]() | useGUILayout | (Inherited from MonoBehaviour.) |