17 KiB
17 KiB
NetworkedObject Class
A component used to identify that a GameObject is networked
Inheritance Hierarchy
System.Object
Object
Component
Behaviour
MonoBehaviour
MLAPI.NetworkedObject
Namespace: MLAPI
Assembly: MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public class NetworkedObject : MonoBehaviour
The NetworkedObject type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | NetworkedObject | Initializes a new instance of the NetworkedObject class |
Properties
Name | Description | |
---|---|---|
![]() | animation | **Obsolete. ** (Inherited from Component.) |
![]() | audio | **Obsolete. ** (Inherited from Component.) |
![]() | camera | **Obsolete. ** (Inherited from Component.) |
![]() | collider | **Obsolete. ** (Inherited from Component.) |
![]() | collider2D | **Obsolete. ** (Inherited from Component.) |
![]() | constantForce | **Obsolete. ** (Inherited from Component.) |
![]() | enabled | (Inherited from Behaviour.) |
![]() | gameObject | (Inherited from Component.) |
![]() | guiElement | **Obsolete. ** (Inherited from Component.) |
![]() | guiText | **Obsolete. ** (Inherited from Component.) |
![]() | guiTexture | **Obsolete. ** (Inherited from Component.) |
![]() | hideFlags | (Inherited from Object.) |
![]() | hingeJoint | **Obsolete. ** (Inherited from Component.) |
![]() | isActiveAndEnabled | (Inherited from Behaviour.) |
![]() | isLocalPlayer | Gets if the object is the the personal clients player object |
![]() | isOwner | Gets if the object is owned by the local player |
![]() | isPlayerObject | Gets if this object is a player object |
![]() | isPooledObject | Gets if this object is part of a pool |
![]() | light | **Obsolete. ** (Inherited from Component.) |
![]() | name | (Inherited from Object.) |
![]() | NetworkId | Gets the unique ID of this object that is synced across the network |
![]() | networkView | **Obsolete. ** (Inherited from Component.) |
![]() | OwnerClientId | Gets the clientId of the owner of this NetworkedObject |
![]() | particleEmitter | **Obsolete. ** (Inherited from Component.) |
![]() | particleSystem | **Obsolete. ** (Inherited from Component.) |
![]() | PoolId | Gets the poolId this object is part of |
![]() | renderer | **Obsolete. ** (Inherited from Component.) |
![]() | rigidbody | **Obsolete. ** (Inherited from Component.) |
![]() | rigidbody2D | **Obsolete. ** (Inherited from Component.) |
![]() | runInEditMode | (Inherited from MonoBehaviour.) |
![]() | SpawnablePrefabIndex | The index of the prefab used to spawn this in the spawnablePrefabs list |
![]() | tag | (Inherited from Component.) |
![]() | transform | (Inherited from Component.) |
![]() | useGUILayout | (Inherited from MonoBehaviour.) |
Methods
Name | Description | |
---|---|---|
![]() | BroadcastMessage(String) | (Inherited from Component.) |
![]() | BroadcastMessage(String, Object) | (Inherited from Component.) |
![]() | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
![]() | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | CancelInvoke() | (Inherited from MonoBehaviour.) |
![]() | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
![]() | ChangeOwnership | Changes the owner of the object. Can only be called from server |
![]() | CompareTag | (Inherited from Component.) |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | (Inherited from Object.) |
![]() | GetComponent(Type) | (Inherited from Component.) |
![]() | GetComponent(String) | (Inherited from Component.) |
![]() | GetComponent1()</td><td> (Inherited from Component.)</td></tr><tr><td></td><td>GetComponentInChildren(Type)</td><td> (Inherited from Component.)</td></tr><tr><td></td><td>GetComponentInChildren(Type, Boolean)</td><td> (Inherited from Component.)</td></tr><tr><td></td><td>GetComponentInChildren 1() | (Inherited from Component.) |
![]() | GetComponentInChildren1(Boolean)</td><td> (Inherited from Component.)</td></tr><tr><td></td><td>GetComponentInParent(Type)</td><td> (Inherited from Component.)</td></tr><tr><td></td><td>GetComponentInParent 1() | (Inherited from Component.) |
![]() | GetComponents(Type) | (Inherited from Component.) |
![]() | GetComponents(Type, List(Component)) | (Inherited from Component.) |
![]() | GetComponents1()</td><td> (Inherited from Component.)</td></tr><tr><td></td><td>GetComponents 1(List(UMP)) | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type) | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren1()</td><td> (Inherited from Component.)</td></tr><tr><td></td><td>GetComponentsInChildren 1(Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren1(List(UMP))</td><td> (Inherited from Component.)</td></tr><tr><td></td><td>GetComponentsInChildren 1(Boolean, List(UMP)) | (Inherited from Component.) |
![]() | GetComponentsInParent(Type) | (Inherited from Component.) |
![]() | GetComponentsInParent(Type, Boolean) | (Inherited from Component.) |
![]() | GetComponentsInParent1()</td><td> (Inherited from Component.)</td></tr><tr><td></td><td>GetComponentsInParent 1(Boolean) | (Inherited from Component.) |
![]() | GetComponentsInParent``1(Boolean, List(UMP)) | (Inherited from Component.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetInstanceID | (Inherited from Object.) |
![]() | GetType | (Inherited from Object.) |
![]() | Invoke | (Inherited from MonoBehaviour.) |
![]() | InvokeRepeating | (Inherited from MonoBehaviour.) |
![]() | IsInvoking() | (Inherited from MonoBehaviour.) |
![]() | IsInvoking(String) | (Inherited from MonoBehaviour.) |
![]() | MemberwiseClone | (Inherited from Object.) |
![]() | RemoveOwnership | Removes all ownership of an object from any client. Can only be called from server |
![]() | SendMessage(String) | (Inherited from Component.) |
![]() | SendMessage(String, Object) | (Inherited from Component.) |
![]() | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessageUpwards(String) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, Object) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | Spawn | Spawns this GameObject across the network. Can only be called from the Server |
![]() | SpawnWithOwnership | Spawns an object across the network with a given owner. Can only be called from server |
![]() | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine_Auto | **Obsolete. ** (Inherited from MonoBehaviour.) |
![]() | StopAllCoroutines | (Inherited from MonoBehaviour.) |
![]() | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
![]() | StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
![]() | StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) |
![]() | ToString | (Inherited from Object.) |
Fields
Name | Description | |
---|---|---|
![]() | ServerOnly | Gets or sets if this object should be replicated across the network. Can only be changed before the object is spawned |