MLAPI/docs/M_MLAPI_NetworkingManagerComponents_NetworkPoolManager_SpawnPoolObject.md
2018-03-31 10:20:18 +02:00

1.2 KiB

NetworkPoolManager.SpawnPoolObject Method

Spawns a object from the pool at a given position and rotation. Can only be called from server.

Namespace: MLAPI.NetworkingManagerComponents
Assembly: MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#

public static GameObject SpawnPoolObject(
	string poolName,
	Vector3 position,
	Quaternion rotation
)

Parameters

 

poolName
Type: System.String
The name of the pool
position
Type: Vector3
The position to spawn the object at
rotation
Type: Quaternion
The rotation to spawn the object at

Return Value

Type: GameObject
[Missing documentation for "M:MLAPI.NetworkingManagerComponents.NetworkPoolManager.SpawnPoolObject(System.String,UnityEngine.Vector3,UnityEngine.Quaternion)"]

See Also

Reference

NetworkPoolManager Class
MLAPI.NetworkingManagerComponents Namespace