NetworkingManager Class |
Namespace: MLAPI
public class NetworkingManager : MonoBehaviour
The NetworkingManager type exposes the following members.
| Name | Description | |
|---|---|---|
| NetworkingManager | Initializes a new instance of the NetworkingManager class |
| Name | Description | |
|---|---|---|
| animation | Obsolete. (Inherited from Component.) | |
| audio | Obsolete. (Inherited from Component.) | |
| camera | Obsolete. (Inherited from Component.) | |
| collider | Obsolete. (Inherited from Component.) | |
| collider2D | Obsolete. (Inherited from Component.) | |
| ConnectedClients |
Gets a dictionary of connected clients
| |
| constantForce | Obsolete. (Inherited from Component.) | |
| enabled | (Inherited from Behaviour.) | |
| gameObject | (Inherited from Component.) | |
| guiElement | Obsolete. (Inherited from Component.) | |
| guiText | Obsolete. (Inherited from Component.) | |
| guiTexture | Obsolete. (Inherited from Component.) | |
| hideFlags | (Inherited from Object.) | |
| hingeJoint | Obsolete. (Inherited from Component.) | |
| isActiveAndEnabled | (Inherited from Behaviour.) | |
| IsClientConnected |
Gets if we are connected as a client
| |
| isHost |
Gets if we are running as host
| |
| light | Obsolete. (Inherited from Component.) | |
| MyClientId |
The clientId the server calls the local client by, only valid for clients
| |
| name | (Inherited from Object.) | |
| NetworkTime |
A syncronized time, represents the time in seconds since the server application started. Is replicated across all clients
| |
| networkView | Obsolete. (Inherited from Component.) | |
| particleEmitter | Obsolete. (Inherited from Component.) | |
| particleSystem | Obsolete. (Inherited from Component.) | |
| renderer | Obsolete. (Inherited from Component.) | |
| rigidbody | Obsolete. (Inherited from Component.) | |
| rigidbody2D | Obsolete. (Inherited from Component.) | |
| runInEditMode | (Inherited from MonoBehaviour.) | |
| singleton |
The singleton instance of the NetworkingManager
| |
| tag | (Inherited from Component.) | |
| transform | (Inherited from Component.) | |
| useGUILayout | (Inherited from MonoBehaviour.) |
| Name | Description | |
|---|---|---|
| BroadcastMessage(String) | (Inherited from Component.) | |
| BroadcastMessage(String, Object) | (Inherited from Component.) | |
| BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) | |
| BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) | |
| CancelInvoke | (Inherited from MonoBehaviour.) | |
| CancelInvoke(String) | (Inherited from MonoBehaviour.) | |
| CompareTag | (Inherited from Component.) | |
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from Object.) | |
| GetComponent(Type) | (Inherited from Component.) | |
| GetComponent(String) | (Inherited from Component.) | |
| GetComponent``1 | (Inherited from Component.) | |
| GetComponentInChildren(Type) | (Inherited from Component.) | |
| GetComponentInChildren(Type, Boolean) | (Inherited from Component.) | |
| GetComponentInChildren``1 | (Inherited from Component.) | |
| GetComponentInChildren``1(Boolean) | (Inherited from Component.) | |
| GetComponentInParent(Type) | (Inherited from Component.) | |
| GetComponentInParent``1 | (Inherited from Component.) | |
| GetComponents(Type) | (Inherited from Component.) | |
| GetComponents(Type, ListComponent) | (Inherited from Component.) | |
| GetComponents``1 | (Inherited from Component.) | |
| GetComponents``1(ListUMP) | (Inherited from Component.) | |
| GetComponentsInChildren(Type) | (Inherited from Component.) | |
| GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) | |
| GetComponentsInChildren``1 | (Inherited from Component.) | |
| GetComponentsInChildren``1(Boolean) | (Inherited from Component.) | |
| GetComponentsInChildren``1(ListUMP) | (Inherited from Component.) | |
| GetComponentsInChildren``1(Boolean, ListUMP) | (Inherited from Component.) | |
| GetComponentsInParent(Type) | (Inherited from Component.) | |
| GetComponentsInParent(Type, Boolean) | (Inherited from Component.) | |
| GetComponentsInParent``1 | (Inherited from Component.) | |
| GetComponentsInParent``1(Boolean) | (Inherited from Component.) | |
| GetComponentsInParent``1(Boolean, ListUMP) | (Inherited from Component.) | |
| GetHashCode | (Inherited from Object.) | |
| GetInstanceID | (Inherited from Object.) | |
| GetType | (Inherited from Object.) | |
| Invoke | (Inherited from MonoBehaviour.) | |
| InvokeRepeating | (Inherited from MonoBehaviour.) | |
| IsInvoking | (Inherited from MonoBehaviour.) | |
| IsInvoking(String) | (Inherited from MonoBehaviour.) | |
| MemberwiseClone | (Inherited from Object.) | |
| SendMessage(String) | (Inherited from Component.) | |
| SendMessage(String, Object) | (Inherited from Component.) | |
| SendMessage(String, SendMessageOptions) | (Inherited from Component.) | |
| SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) | |
| SendMessageUpwards(String) | (Inherited from Component.) | |
| SendMessageUpwards(String, Object) | (Inherited from Component.) | |
| SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) | |
| SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) | |
| StartClient |
Starts a client with a given NetworkingConfiguration
| |
| StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) | |
| StartCoroutine(String) | (Inherited from MonoBehaviour.) | |
| StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) | |
| StartCoroutine_Auto | Obsolete. (Inherited from MonoBehaviour.) | |
| StartHost |
Starts a Host with a given NetworkingConfiguration
| |
| StartServer |
Starts a server with a given NetworkingConfiguration
| |
| StopAllCoroutines | (Inherited from MonoBehaviour.) | |
| StopClient |
Stops the running client
| |
| StopCoroutine(String) | (Inherited from MonoBehaviour.) | |
| StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) | |
| StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) | |
| StopHost |
Stops the running host
| |
| StopServer |
Stops the running server
| |
| ToString | (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| DefaultPlayerPrefab |
The default prefab to give to players
| |
| DontDestroy |
Gets or sets if the NetworkingManager should be marked as DontDestroyOnLoad
| |
| NetworkConfig |
The current NetworkingConfiguration
| |
| OnClientConnectedCallback |
The callback to invoke once a client connects
| |
| OnClientDisconnectCallback |
The callback to invoke when a client disconnects
| |
| OnServerStarted |
The callback to invoke once the server is ready
| |
| RunInBackground |
Gets or sets if the application should be set to run in background
| |
| SpawnablePrefabs |
A list of spawnable prefabs
|