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NetworkPoolManagerCreatePool Method

[This is preliminary documentation and is subject to change.]

Creates a networked object pool. Can only be called from the server

Namespace:  MLAPI.NetworkingManagerComponents
Assembly:  MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C#
public static void CreatePool(
	string poolName,
	int spawnablePrefabIndex,
	uint size = 16
)
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Parameters

poolName
Type: SystemString
Name of the pool
spawnablePrefabIndex
Type: SystemInt32
The index of the prefab to use in the spawnablePrefabs array
size (Optional)
Type: SystemUInt32
The amount of objects in the pool
See Also