MLAPI/docs/F_MLAPI_NetworkedObject_ServerOnly.md
2018-03-31 10:20:18 +02:00

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# NetworkedObject.ServerOnly Field
Gets or sets if this object should be replicated across the network. Can only be changed before the object is spawned
**Namespace:**&nbsp;<a href="N_MLAPI">MLAPI</a><br />**Assembly:**&nbsp;MLAPI (in MLAPI.dll) Version: 1.0.0.0 (1.0.0.0)
## Syntax
**C#**<br />
``` C#
public bool ServerOnly
```
<br />
#### Field Value
Type: <a href="http://msdn2.microsoft.com/en-us/library/a28wyd50" target="_blank">Boolean</a>
## See Also
#### Reference
<a href="T_MLAPI_NetworkedObject">NetworkedObject Class</a><br /><a href="N_MLAPI">MLAPI Namespace</a><br />