10 lines
1.1 KiB
Markdown
10 lines
1.1 KiB
Markdown
# MLAPI Namespace
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## Classes
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<table><tr><th></th><th>Class</th><th>Description</th></tr><tr><td></td><td><a href="T_MLAPI_NetworkedBehaviour">NetworkedBehaviour</a></td><td>
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The base class to override to write networked code. Inherits MonoBehaviour</td></tr><tr><td></td><td><a href="T_MLAPI_NetworkedClient">NetworkedClient</a></td><td>
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A NetworkedClient</td></tr><tr><td></td><td><a href="T_MLAPI_NetworkedObject">NetworkedObject</a></td><td>
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A component used to identify that a GameObject is networked</td></tr><tr><td></td><td><a href="T_MLAPI_NetworkingConfiguration">NetworkingConfiguration</a></td><td>
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The configuration object used to start server, client and hosts</td></tr><tr><td></td><td><a href="T_MLAPI_NetworkingManager">NetworkingManager</a></td><td>
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The main component of the library</td></tr></table>
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