Albin Corén
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2bde20bfdd
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Update Protocol.md
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2018-04-17 17:49:50 +02:00 |
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Albin Corén
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ef8ace51b4
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Update README.md
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2018-04-17 17:37:41 +02:00 |
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Albin Corén
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25a3abdde1
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Added temp protocol docs & update API reference to 1.0
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2018-04-17 17:06:05 +02:00 |
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Albin Corén
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c10e79a5e3
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Added missing XML doc
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2018-04-17 17:03:27 +02:00 |
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Albin Corén
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045e458aa8
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Added EditorScripts for reference purpose and modified the NEtworkingManager to use the inpsector more
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2018-04-17 17:02:18 +02:00 |
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Albin Corén
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7054220a40
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Replaced deltaTime usage with Unscaled deltaTime
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2018-04-17 14:52:13 +02:00 |
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Albin Corén
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89e666d09a
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Moved send and message handle methods to own class
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2018-04-17 14:47:08 +02:00 |
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Albin Corén
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f8057144dc
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Added further duplication checks to netconfig
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2018-04-17 10:18:30 +02:00 |
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Albin Corén
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21b5942106
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Added spawn position and rotation to ConnectionApproval
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2018-04-13 17:08:04 +01:00 |
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Albin Corén
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3b0d7b592c
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Added NetworkTime resync option
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2018-04-10 20:31:24 +02:00 |
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Albin Corén
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ac31f46089
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Fixed nullRef on first OnValidate call
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2018-04-10 18:26:52 +02:00 |
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Albin Corén
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11c6890da2
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Added XML documentation for NetworkedPrefab class
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2018-04-09 17:03:25 +02:00 |
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Albin Corén
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47122c4c0e
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Imrpoved networkedPrefab messages
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2018-04-06 08:31:51 +02:00 |
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Albin Corén
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b8e1e925d4
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Reworked Object spawning system
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2018-04-05 21:21:57 +02:00 |
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Albin Corén
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5310c400c3
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Improved NetworkConfig init
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2018-04-04 08:16:16 +02:00 |
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Albin Corén
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07178c6bcf
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Added XML summaries everywhere and improved NetworkConfig to be less error prone
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2018-04-04 08:10:08 +02:00 |
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Albin Corén
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a0157be9dd
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NetworkSpawn now gets called on Scene objects on the server
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2018-04-04 06:35:17 +02:00 |
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Albin Corén
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f6c41db513
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Reduced memory allocations in GetClientId
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2018-04-03 19:54:36 +02:00 |
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Albin Corén
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f2c3662f63
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Replaced LINQ Dirty field counting code as it allocates garbage (?!?!)
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2018-04-03 19:16:07 +02:00 |
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Albin Corén
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1d4cb9a347
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Added better Transport config to allow for multiple hosts
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2018-04-03 18:43:01 +02:00 |
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Albin Corén
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3d06ad177d
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Replaced NetId constructor with ServerNetId static
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2018-04-03 18:22:26 +02:00 |
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Albin Corén
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fba648c31a
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Added Multihost / Websocket support
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2018-04-03 18:10:25 +02:00 |
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Albin Corén
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32d9437bb4
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Removed HideInInspector attributes to properties
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2018-04-03 10:18:03 +02:00 |
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Albin Corén
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4151da4f49
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Fixed issues with rotation on object spawn
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2018-04-03 05:57:38 +02:00 |
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Albin Corén
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b66a351859
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Moved prefabs to NetworkConfig
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2018-04-02 21:49:02 +02:00 |
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Albin Corén
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b1c4cae028
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Fixed scene switching issue
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2018-04-02 20:59:26 +02:00 |
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Albin Corén
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02e5b886e6
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Improved collection initialization in NetManager Init
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2018-04-02 20:13:50 +02:00 |
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Albin Corén
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0572ab1b13
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Optimized SyncedVarInit
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2018-04-02 19:58:12 +02:00 |
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Albin Corén
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e1cc0b6fbd
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Fixed an issue causing new objects to not have their SyncedVars inited
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2018-04-02 19:25:14 +02:00 |
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Albin Corén
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6f1f035136
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Internal messagetypes and channels no longer gets added to the user NetworkConfig
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2018-04-02 18:05:35 +02:00 |
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Albin Corén
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17a594ee98
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Fixed potential issue when destroying objects
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2018-04-02 17:38:57 +02:00 |
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Albin Corén
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4b8b88d550
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Added scene cleanup & checks for already running instances
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2018-04-02 17:33:23 +02:00 |
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Albin Corén
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6ad088e46e
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Fixed signature issue & allocation size
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2018-04-02 17:19:08 +02:00 |
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Albin Corén
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fd18634d32
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Fixed allocation misscalculation on SpawnObjects
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2018-04-02 16:54:11 +02:00 |
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Albin Corén
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f258f0bb68
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Added null checks to NetworkedObject
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2018-04-02 16:51:16 +02:00 |
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Albin Corén
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5beac0f00c
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Reworked NetworkConfig to be serializable
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2018-04-02 16:47:28 +02:00 |
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Albin Corén
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ace1cee70e
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Fixed issue with TrackedObject AvgTimeBetweenPoints
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2018-04-02 11:56:54 +02:00 |
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Albin Corén
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2e1805a041
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Improved TrackedObject statistics and fixed NullException
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2018-04-02 10:43:27 +02:00 |
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Albin Corén
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37c10bb41f
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Updated API reference to v0.1.6
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2018-04-02 09:02:44 +02:00 |
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Albin Corén
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0d064fa94e
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Added XML documentation to isServer & isClient
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2018-04-02 09:01:29 +02:00 |
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Albin Corén
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6c716de014
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Merge branch 'master' of https://github.com/TwoTenPvP/MLAPI
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2018-04-02 08:58:26 +02:00 |
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Albin Corén
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b6e36b0001
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Changed various networkedObject behaviour to ensure isSpawned is set
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2018-04-02 08:31:01 +02:00 |
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Albin Corén
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f879c38334
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Update README.md
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2018-04-02 07:15:52 +02:00 |
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Albin Corén
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879c54b38f
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Updated API reference to match library version 0.1.5
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2018-04-02 07:03:57 +02:00 |
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Albin Corén
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c325dec973
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Fixed an issue where old scene networked objects would not get destroyed & added position sync to spawn
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2018-04-02 06:52:17 +02:00 |
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Albin Corén
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20310d44dd
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Fixed various critical object spawning issues
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2018-04-02 06:29:14 +02:00 |
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Albin Corén
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679c56a62f
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Split the NetworkingManager components to smaller namespaces
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2018-04-01 12:24:54 +02:00 |
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Albin Corén
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691fd26075
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Added warning for unsupported types in BinarySerializer
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2018-04-01 11:22:18 +02:00 |
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Albin Corén
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b82507fc5c
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Added supression for mono incompatible features in NetworkedAnimator
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2018-04-01 10:33:04 +02:00 |
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Albin Corén
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fbae203b1c
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Merge branch 'master' of https://github.com/TwoTenPvP/MLAPI
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2018-04-01 10:03:31 +02:00 |
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